Player Matchup

Barik
Barik
Diamond III
DontReadMePls
Barik
Diamond III
Level 158
Champion Stats
13W - 5L
1,819 SR
Queue Stats
357W - 321L
1,597 Elo+
Party 1
Saati
Saati
Masters
Lampenfiber
Saati
Masters
Level 639
Champion Stats
37W - 39L
1,640 SR
Queue Stats
1,059W - 1,031L
1,632 Elo+
Solo
Azaan
Azaan
Diamond II
MattShen
Azaan
Diamond II
Level 999
Champion Stats
138W - 172L
1,605 SR
Queue Stats
1,702W - 1,639L
1,578 Elo+
Party 1
Jenos
Jenos
Platinum I
ThisOneisMine
Jenos
Platinum I
Level 999
Champion Stats
44W - 41L
1,646 SR
Queue Stats
293W - 260L
1,609 Elo+
Solo
Androxus
Androxus
Diamond II
ĦKurumiĦ
Androxus
Diamond II
Level 102
Champion Stats
55W - 28L
1,832 SR
Queue Stats
152W - 106L
1,644 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 579
1,708 SR
1,612 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 536
1,744 SR
1,672 Elo+
Lillith
Lillith
Diamond I
FakuZen
Lillith
Diamond I
Level 999
Champion Stats
692W - 550L
1,746 SR
Queue Stats
1,054W - 1,001L
1,670 Elo+
Solo
Koga
Koga
Diamond IV
KuníGaming
Koga
Diamond IV
Level 65
Champion Stats
6W - 3L
1,826 SR
Queue Stats
84W - 48L
1,721 Elo+
Party 2
Bomb King
Bomb King
Diamond I
pjamo
Bomb King
Diamond I
Level 275
Champion Stats
59W - 54L
1,700 SR
Queue Stats
719W - 587L
1,710 Elo+
Party 3
Fernando
Fernando
Diamond II
worstisniresher
Fernando
Diamond II
Level 553
Champion Stats
7W - 3L
1,817 SR
Queue Stats
227W - 195L
1,695 Elo+
Party 3
Inara
Inara
Diamond IV
аллиэкспрес
Inara
Diamond IV
Level 788
Champion Stats
49W - 56L
1,630 SR
Queue Stats
655W - 653L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
6 / 2 / 15
3,133
313
73,389
55,264
90,618
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
8 / 3 / 14
2,884
288
106,289
33,390
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Azaan
MattShen
Azaan
59
6 / 3 / 14
2,767
277
62,786
99,676
32,943
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

57
6 / 0 / 27
4,311
431
29,910
4,266
11,113
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
ĦKurumiĦ
Androxus
49
14 / 6 / 10
2,775
278
68,477
37,123
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
FakuZen
Lillith
59
0 / 7 / 7
2,685
269
42,073
44,044
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 25% for 1.5s after activating Death Wings.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

38
8 / 6 / 1
2,578
258
62,295
52,733
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bomb King
pjamo
Bomb King
57
3 / 10 / 5
2,208
221
65,873
55,482
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
57
1 / 6 / 5
2,521
252
38,882
102,281
102,290
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
2 / 11 / 2
2,257
226
20,596
86,311
13,451
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
4m 21s
120
Kill Participation
34
40
Kills
14
14
Deaths
40
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
L
Lillith
FakuZen
Lillith
0
7
7
0.5
L
8
6
1
1.42
W
8
3
14
5
W
Azaan
MattShen
Azaan
6
3
14
4.33
W
6
0
27
19.5
L
Bomb King
pjamo
Bomb King
3
10
5
0.55
L
Fernando
1
6
5
0.58
W
Androxus
ĦKurumiĦ
Androxus
14
6
10
3.17
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,851
Damage
229,719
229,719
Taken
340,851
134,674
Shielding
115,741
172,772
Healing
147,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
73,389
73,389
0
172
55,264
90,618
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
FakuZen
Lillith
42,073
5,938
127,127
732
44,044
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,295
57,522
0
833
52,733
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
106,289
84,687
0
434
33,390
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Azaan
MattShen
Azaan
62,786
50,081
0
21,861
99,676
32,943
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,910
23,492
146,786
3,497
4,266
11,113
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
pjamo
Bomb King
65,873
58,444
0
4,818
55,482
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
38,882
30,047
0
4,126
102,281
102,290
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
ĦKurumiĦ
Androxus
68,477
47,327
0
22
37,123
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
20,596
16,303
0
10,170
86,311
13,451
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role