Player Matchup

Pip
Pip
Brendo011
Pip
Level 16
Champion Stats
4W - 10L
1,429 SR
Queue Stats
10W - 20L
1,382 Elo+
Solo
Ying
Ying
GoZiggz
Ying
Level 161
Champion Stats
11W - 15L
1,606 SR
Queue Stats
170W - 206L
1,568 Elo+
Party 1
Saati
Saati
Shadow-Muhamed
Saati
Level 66
Champion Stats
21W - 28L
1,486 SR
Queue Stats
110W - 132L
1,466 Elo+
Solo
Maeve
Maeve
owsleybear
Maeve
Level 999
Champion Stats
3W - 5L
1,574 SR
Queue Stats
235W - 203L
1,607 Elo+
Party 1
Khan
Khan
toxic_mike02
Khan
Level 964
Champion Stats
46W - 47L
1,622 SR
Queue Stats
1,175W - 1,153L
1,443 Elo+
Solo
Team Averages
Level 441
1,544 SR
1,493 Elo+

VS

Team Averages
Level 138
1,649 SR
1,480 Elo+
Terminus
Terminus
Antt-Mann19
Terminus
Level 57
Champion Stats
28W - 15L
1,653 SR
Queue Stats
102W - 129L
1,430 Elo+
Solo
Seris
Seris
RatTheConqueror
Seris
Level 63
Champion Stats
4W - 4L
1,591 SR
Queue Stats
65W - 67L
1,490 Elo+
Solo
Skye
Skye
SFhorty9er
Skye
Level 222
Champion Stats
79W - 68L
1,594 SR
Queue Stats
727W - 750L
1,481 Elo+
Solo
Furia
Furia
Satannhh
Furia
Level 35
Champion Stats
4W - 4L
1,763 SR
Queue Stats
62W - 51L
1,553 Elo+
Solo
Raum
Raum
SuperKLH
Raum
Level 312
Champion Stats
5W - 3L
1,642 SR
Queue Stats
91W - 103L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
7 / 8 / 21
3,764
209
52,972
64,127
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ying
GoZiggz
Ying
48
7 / 5 / 39
4,756
264
129,762
53,288
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

54
16 / 5 / 23
4,545
253
144,008
48,693
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Maeve
59
22 / 7 / 14
4,512
251
140,864
42,220
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
12 / 4 / 20
5,238
291
69,082
141,056
100,581
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Antt-Mann19
Terminus
36
3 / 16 / 3
3,268
182
55,121
153,729
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

53
6 / 14 / 8
4,276
238
85,394
97,529
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Level 1

24
11 / 5 / 8
3,572
198
88,762
34,440
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Furia
Satannhh
Furia
34
8 / 9 / 9
3,567
198
55,364
59,644
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Raum
21
1 / 16 / 7
3,104
172
64,743
191,346
8,010
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 28%.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 55s
Objective Time
7m 10s
181
Kill Participation
64
64
Kills
29
29
Deaths
60
117
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terminus
Antt-Mann19
Terminus
3
16
3
0.28
W
7
8
21
2.19
W
Ying
GoZiggz
Ying
7
5
39
5.3
L
6
14
8
0.71
L
11
5
8
3
L
Furia
Satannhh
Furia
8
9
9
1.39
W
16
5
23
5.5
L
Raum
1
16
7
0.28
W
Maeve
22
7
14
4.14
W
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

536,688
Damage
349,384
349,384
Taken
536,688
100,581
Shielding
8,010
260,033
Healing
228,086
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Antt-Mann19
Terminus
55,121
34,450
0
24,593
153,729
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,972
48,244
30,363
18,247
64,127
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
GoZiggz
Ying
129,762
113,761
111,249
33,478
53,288
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
85,394
65,912
33,230
22,249
97,529
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
88,762
62,047
422
8,248
34,440
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 2

L
Furia
Satannhh
Furia
55,364
44,715
96,212
25,879
59,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
144,008
126,040
0
5,678
48,693
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Raum
64,743
35,549
0
17,253
191,346
8,010
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Maeve
140,864
137,470
0
7,277
42,220
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
69,082
54,293
7,356
46,385
141,056
100,581
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role