Player Matchup

Azaan
Azaan
Platinum V
JRomero1980
Azaan
Platinum V
Level 999
Champion Stats
12W - 15L
1,596 SR
Queue Stats
530W - 537L
1,524 Elo+
Solo
Lian
Lian
Platinum III
SupportToGM
Lian
Platinum III
Level 502
Champion Stats
14W - 12L
1,633 SR
Queue Stats
299W - 294L
1,482 Elo+
Party 2
Jenos
Jenos
Gold I
batata9000
Jenos
Gold I
Level 266
Champion Stats
46W - 30L
1,650 SR
Queue Stats
257W - 267L
1,485 Elo+
Solo
Barik
Barik
Silver II
kalltis27
Barik
Silver II
Level 999
Champion Stats
56W - 46L
1,619 SR
Queue Stats
1,053W - 1,108L
1,489 Elo+
Solo
Koga
Koga
Gold I
xHangryBurdx
Koga
Gold I
Level 783
Champion Stats
339W - 220L
1,732 SR
Queue Stats
495W - 484L
1,545 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 710
1,646 SR
1,505 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 803
1,689 SR
1,550 Elo+
Torvald
Torvald
Gold I
Conëjita
Torvald
Gold I
Level 999
Champion Stats
15W - 15L
1,640 SR
Queue Stats
671W - 651L
1,514 Elo+
Party 1
Maeve
Maeve
Gold II
MaverickFullW
Maeve
Gold II
Level 999
Champion Stats
63W - 55L
1,620 SR
Queue Stats
894W - 868L
1,473 Elo+
Party 1
Corvus
Corvus
Gold I
Seshõmaru
Corvus
Gold I
Level 999
Champion Stats
21W - 13L
1,677 SR
Queue Stats
324W - 296L
1,542 Elo+
Party 1
Saati
Saati
Silver I
SirVigo
Saati
Silver I
Level 930
Champion Stats
8W - 4L
1,824 SR
Queue Stats
129W - 141L
1,519 Elo+
Party 1
Fernando
Fernando
Silver II
totosdestroyer
Fernando
Silver II
Level 86
Champion Stats
5W - 1L
1,682 SR
Queue Stats
9W - 4L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 4 / 3
1,608
179
37,113
85,843
23,380
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
4 / 9 / 3
1,632
181
42,655
33,596
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
57
1 / 5 / 7
2,119
235
13,826
25,819
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
kalltis27
Barik
59
2 / 4 / 2
1,410
157
27,791
59,680
59,024
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

54
4 / 9 / 2
1,678
186
31,682
26,387
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
CassieImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Conëjita
Torvald
59
6 / 1 / 12
2,485
276
41,987
26,664
54,747
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
2 / 4 / 12
2,153
239
41,508
38,280
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Corvus
Seshõmaru
Corvus
59
1 / 2 / 12
3,114
346
11,078
15,907
780
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
SirVigo
Saati
56
19 / 5 / 6
3,134
348
92,335
25,275
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
45
3 / 0 / 13
3,100
344
44,417
46,941
120,695
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 45s
Objective Time
7m 15s
29
Kill Participation
86
12
Kills
31
31
Deaths
12
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Torvald
Conëjita
Torvald
6
1
12
12
L
1
4
3
0.63
W
2
4
12
2
W
Corvus
Seshõmaru
Corvus
1
2
12
3.5
W
Saati
SirVigo
Saati
19
5
6
4.4
L
4
9
3
0.61
L
Jenos
1
5
7
0.9
L
Barik
kalltis27
Barik
2
4
2
0.75
W
Fernando
3
0
13
9.5
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,067
Damage
231,325
231,325
Taken
153,067
82,404
Shielding
176,222
160,182
Healing
110,323
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Conëjita
Torvald
41,987
37,031
2,756
2,647
26,664
54,747
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,113
26,243
0
24,374
85,843
23,380
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,508
38,445
0
8,078
38,280
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Corvus
Seshõmaru
Corvus
11,078
6,991
91,953
3,734
15,907
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Saati
SirVigo
Saati
92,335
77,645
0
100
25,275
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
42,655
42,655
0
1,303
33,596
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
13,826
10,604
111,147
15,530
25,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
kalltis27
Barik
27,791
27,791
0
350
59,680
59,024
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
44,417
30,237
0
1,055
46,941
120,695
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,682
11,866
550
6,928
26,387
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role