Player Matchup

Kinessa
Kinessa
CursedChaosTV
Kinessa
Level 74
Champion Stats
0W - 2L
1,317 SR
Queue Stats
8W - 11L
1,392 Elo+
Solo
Octavia
Octavia
Romahito95
Octavia
Level 334
Champion Stats
1W - 3L
1,512 SR
Queue Stats
831W - 824L
1,593 Elo+
Solo
Vora
Vora
bigfoot5721
Vora
Level 16
Champion Stats
5W - 4L
1,494 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Corvus
Corvus
capiplaying
Corvus
Level 56
Champion Stats
6W - 8L
1,460 SR
Queue Stats
36W - 54L
1,363 Elo+
Solo
Inara
Inara
falliewagon
Inara
Level 193
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Team Averages
Level 135
1,457 SR
1,471 Elo+

VS

Team Averages
Level 62
1,734 SR
1,552 Elo+
Lex
Lex
AERO5torm
Lex
Level 42
Champion Stats
7W - 0L
1,958 SR
Queue Stats
12W - 3L
1,742 Elo+
Solo
Zhin
Zhin
AreKing
Zhin
Level 167
Champion Stats
11W - 9L
1,530 SR
Queue Stats
99W - 108L
1,428 Elo+
Solo
Terminus
Terminus
MarshenFellow
Terminus
Level 59
Champion Stats
1W - 0L
1,761 SR
Queue Stats
44W - 39L
1,548 Elo+
Solo
Jenos
Jenos
corhato
Jenos
Level 18
Champion Stats
1W - 1L
1,715 SR
Queue Stats
8W - 15L
1,412 Elo+
Solo
Androxus
Androxus
mnnbnr
Androxus
Level 22
Champion Stats
16W - 8L
1,703 SR
Queue Stats
27W - 24L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
41
1 / 6 / 0
1,079
180
20,886
14,979
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 5 Ammo every 2s.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Octavia
Romahito95
Octavia
49
1 / 9 / 1
1,090
182
23,997
24,048
19,891

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Level 1

15
2 / 6 / 1
1,059
177
17,113
18,433
750
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Level 1

Corvus
36
0 / 7 / 4
1,010
168
5,245
13,826
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 9 Ammo after Healing an ally with Abyssal Reconstruction.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

60
3 / 6 / 1
1,449
242
28,711
43,021
14,092
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
4 / 3 / 13
2,209
368
21,583
19,630
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Zhin
AreKing
Zhin
48
2 / 1 / 9
1,764
294
16,624
17,178
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
MarshenFellow
Terminus
33
3 / 1 / 3
1,972
329
12,143
21,232
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
corhato
Jenos
9
3 / 0 / 15
2,365
394
12,566
12,820
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
mnnbnr
Androxus
10
20 / 2 / 4
2,621
437
51,391
25,092
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
6m 20s
14
Kill Participation
76
7
Kills
32
34
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Zhin
AreKing
Zhin
2
1
9
6.5
L
Kinessa
1
6
0
0.17
W
Terminus
MarshenFellow
Terminus
3
1
3
4.5
L
Octavia
Romahito95
Octavia
1
9
1
0.17
L
2
6
1
0.42
L
Corvus
0
7
4
0.29
W
Jenos
corhato
Jenos
3
0
15
10.5
L
3
6
1
0.58
W
Androxus
mnnbnr
Androxus
20
2
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,952
Damage
114,307
114,307
Taken
95,952
34,733
Shielding
0
24,648
Healing
72,129
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,583
21,500
748
2,708
19,630
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Zhin
AreKing
Zhin
16,624
13,358
0
3,092
17,178
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
20,886
20,061
0
0
14,979
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Terminus
MarshenFellow
Terminus
12,143
9,748
0
2,633
21,232
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
Romahito95
Octavia
23,997
22,197
352
135
24,048
19,891
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
17,113
13,266
0
3,376
18,433
750
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
5,245
4,134
14,976
0
13,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
corhato
Jenos
12,566
9,447
43,634
9,978
12,820
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,711
24,051
0
5,809
43,021
14,092
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
mnnbnr
Androxus
51,391
35,793
1,395
7,941
25,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role