Player Matchup

Fernando
Fernando
Gold IV
JIMMYALEX10
Fernando
Gold IV
Level 981
Champion Stats
103W - 86L
1,576 SR
Queue Stats
642W - 624L
1,512 Elo+
Solo
Jenos
Jenos
Bronze I
Thaain
Jenos
Bronze I
Level 177
Champion Stats
46W - 47L
1,551 SR
Queue Stats
189W - 223L
1,412 Elo+
Party 1
Makoa
Makoa
Gold V
TrappyTheJackal
Makoa
Gold V
Level 433
Champion Stats
69W - 86L
1,534 SR
Queue Stats
783W - 814L
1,485 Elo+
Solo
VII
VII
Gold V
trappytheLoki
VII
Gold V
Level 80
Champion Stats
1W - 3L
1,478 SR
Queue Stats
105W - 113L
1,483 Elo+
Solo
Lian
Lian
Gold III
ßmlm
Lian
Gold III
Level 999
Champion Stats
24W - 33L
1,560 SR
Queue Stats
467W - 483L
1,452 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 534
1,540 SR
1,469 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 725
1,547 SR
1,464 Elo+
Corvus
Corvus
Silver II
L1F3L1NK
Corvus
Silver II
Level 999
Champion Stats
12W - 24L
1,570 SR
Queue Stats
646W - 682L
1,481 Elo+
Solo
Seris
Seris
Gold V
jamesdvc
Seris
Gold V
Level 999
Champion Stats
78W - 105L
1,539 SR
Queue Stats
1,476W - 1,479L
1,467 Elo+
Solo
Drogoz
Drogoz
Gold V
medeirosss21
Drogoz
Gold V
Level 725
Champion Stats
16W - 21L
1,565 SR
Queue Stats
246W - 286L
1,418 Elo+
Solo
Koga
Koga
Gold I
xHangryBurdx
Koga
Gold I
Level 784
Champion Stats
339W - 219L
1,735 SR
Queue Stats
495W - 483L
1,544 Elo+
Solo
Barik
Barik
Qualifying
xMOXTERMOx
Barik
Qualifying
Level 116
Champion Stats
0W - 2L
1,325 SR
Queue Stats
12W - 16L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JIMMYALEX10
Fernando
59
14 / 4 / 21
4,569
305
60,233
73,571
70,083
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Thaain
Jenos
36
8 / 7 / 37
4,085
272
27,454
25,763
8,445
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
18 / 1 / 12
3,337
222
52,345
40,236
9,080
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

40
16 / 9 / 17
3,615
241
73,882
36,176
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Lian
ßmlm
Lian
52
16 / 6 / 25
4,104
274
91,204
59,463
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
AndroxusCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
L1F3L1NK
Corvus
59
1 / 17 / 5
2,165
144
14,177
54,967
8,740
Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 20.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Seris
jamesdvc
Seris
54
3 / 13 / 10
2,809
187
33,506
61,986
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Level 1

Drogoz
60
3 / 13 / 7
2,862
191
75,175
47,155
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

54
15 / 14 / 1
3,411
227
62,763
35,797
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
45
4 / 15 / 3
3,200
213
49,588
105,213
86,205
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 5s
Objective Time
5m 51s
184
Kill Participation
52
72
Kills
26
27
Deaths
72
112
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fernando
JIMMYALEX10
Fernando
14
4
21
6.13
L
Corvus
L1F3L1NK
Corvus
1
17
5
0.21
W
Jenos
Thaain
Jenos
8
7
37
3.79
W
18
1
12
24
L
Seris
jamesdvc
Seris
3
13
10
0.62
L
Drogoz
3
13
7
0.5
W
16
9
17
2.72
L
15
14
1
1.11
L
Barik
4
15
3
0.37
W
Lian
ßmlm
Lian
16
6
25
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,118
Damage
235,209
235,209
Taken
305,118
87,608
Shielding
94,945
155,872
Healing
144,906
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
JIMMYALEX10
Fernando
60,233
36,800
0
19,171
73,571
70,083
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Corvus
L1F3L1NK
Corvus
14,177
14,177
26,006
7,844
54,967
8,740
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Thaain
Jenos
27,454
14,004
100,177
10,270
25,763
8,445
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,345
49,756
0
11,448
40,236
9,080
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Seris
jamesdvc
Seris
33,506
26,421
45,035
21,809
61,986
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Drogoz
75,175
62,458
0
4,249
47,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
73,882
58,003
0
5,873
36,176
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,763
39,725
259
18,053
35,797
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
49,588
49,588
0
21,651
105,213
86,205
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
ßmlm
Lian
91,204
89,866
0
8,933
59,463
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role