Player Matchup

Fernando
Fernando
BigDaddySaltNut
Fernando
Level 60
Champion Stats
7W - 4L
1,823 SR
Queue Stats
114W - 111L
1,672 Elo+
Party 1
Ying
Ying
BornIIKillPro
Ying
Level 871
Champion Stats
162W - 167L
1,632 SR
Queue Stats
287W - 300L
1,639 Elo+
Solo
VII
VII
HMODalasm
VII
Level 999
Champion Stats
201W - 151L
1,624 SR
Queue Stats
2,023W - 2,002L
1,652 Elo+
Solo
Bomb King
Bomb King
MultchV2
Bomb King
Level 190
Champion Stats
44W - 30L
1,587 SR
Queue Stats
546W - 511L
1,649 Elo+
Party 1
Ruckus
Ruckus
SHIFAKCHE
Ruckus
Level 311
Champion Stats
26W - 23L
1,609 SR
Queue Stats
497W - 450L
1,651 Elo+
Solo
Team Averages
Level 486
1,655 SR
1,653 Elo+

VS

Team Averages
Level 817
1,622 SR
1,642 Elo+
Sha Lin
Sha Lin
ADHDrog
Sha Lin
Level 648
Champion Stats
99W - 102L
1,596 SR
Queue Stats
2,424W - 2,014L
1,665 Elo+
Party 2
Drogoz
Drogoz
Botslayer125
Drogoz
Level 440
Champion Stats
148W - 113L
1,657 SR
Queue Stats
1,082W - 1,035L
1,651 Elo+
Party 2
Mal'Damba
Mal'Damba
Cerbinmor
Mal'Damba
Level 999
Champion Stats
2,147W - 1,995L
1,653 SR
Queue Stats
5,219W - 5,103L
1,635 Elo+
Party 2
Atlas
Atlas
CerbinmorSimp
Atlas
Level 999
Champion Stats
454W - 363L
1,664 SR
Queue Stats
2,616W - 2,542L
1,607 Elo+
Party 2
Ying
Ying
DoRaa
Ying
Level 999
Champion Stats
5W - 6L
1,540 SR
Queue Stats
2,909W - 2,908L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
19
0 / 7 / 0
1,560
223
24,830
71,671
90,837
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 3 / 4
1,749
250
11,280
20,814
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
6 / 5 / 0
2,301
329
60,423
37,181
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bomb King
MultchV2
Bomb King
44
1 / 6 / 1
1,244
178
34,055
33,305
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
SHIFAKCHE
Ruckus
50
0 / 10 / 0
1,152
165
23,741
64,987
17,194
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
ADHDrog
Sha Lin
59
10 / 2 / 11
2,460
351
52,922
24,560
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Drogoz
55
5 / 3 / 15
2,447
350
57,006
25,443
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Mal'Damba
Cerbinmor
Mal'Damba
60
8 / 1 / 18
2,813
402
23,023
12,503
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
4 / 0 / 12
2,273
325
50,685
72,329
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Ying
DoRaa
Ying
55
4 / 1 / 12
2,314
331
44,322
19,494
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
6m 10s
12
Kill Participation
99
7
Kills
31
31
Deaths
7
5
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
ADHDrog
Sha Lin
10
2
11
7.75
L
Fernando
0
7
0
0
L
0
3
4
0.67
W
Drogoz
5
3
15
4.17
W
Mal'Damba
Cerbinmor
Mal'Damba
8
1
18
17
W
4
0
12
10
W
Ying
DoRaa
Ying
4
1
12
10
L
6
5
0
1.2
L
Bomb King
MultchV2
Bomb King
1
6
1
0.25
L
Ruckus
SHIFAKCHE
Ruckus
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,329
Damage
227,958
227,958
Taken
154,329
108,031
Shielding
0
113,169
Healing
108,069
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
ADHDrog
Sha Lin
52,922
52,922
0
132
24,560
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
24,830
18,230
0
872
71,671
90,837
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
11,280
11,280
91,845
13,508
20,814
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Drogoz
57,006
28,309
0
0
25,443
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
Cerbinmor
Mal'Damba
23,023
14,890
61,370
6,388
12,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
50,685
50,685
0
6,987
72,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
DoRaa
Ying
44,322
29,601
24,386
8,806
19,494
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
60,423
57,423
0
5,038
37,181
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
MultchV2
Bomb King
34,055
31,259
0
1,167
33,305
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
SHIFAKCHE
Ruckus
23,741
18,766
0
739
64,987
17,194
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role