Player Matchup

Barik
Barik
Alexisq32
Barik
Level 18
Champion Stats
3W - 1L
1,617 SR
Queue Stats
8W - 3L
1,668 Elo+
Party 1
Seris
Seris
F4T4L3RR0R369
Seris
Level 176
Champion Stats
33W - 19L
1,618 SR
Queue Stats
530W - 514L
1,611 Elo+
Party 1
Moji
Moji
IssaKeon
Moji
Level 64
Champion Stats
36W - 24L
1,630 SR
Queue Stats
73W - 64L
1,598 Elo+
Party 1
Vora
Vora
Zooties
Vora
Level 209
Champion Stats
47W - 27L
1,635 SR
Queue Stats
168W - 139L
1,616 Elo+
Party 1
Willo
Willo
gemiiniiACKERMAN
Willo
Level 174
Champion Stats
18W - 25L
1,458 SR
Queue Stats
479W - 451L
1,591 Elo+
Party 1
Team Averages
Level 128
1,592 SR
1,617 Elo+

VS

Team Averages
Level 580
1,476 SR
1,578 Elo+
Inara
Inara
Bomber_Takahashi
Inara
Level 196
Champion Stats
0W - 2L
1,322 SR
Queue Stats
468W - 400L
1,632 Elo+
Solo
Khan
Khan
KoffeeKatTM
Khan
Level 69
Champion Stats
0W - 2L
1,338 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Saati
Saati
Popotas_skills
Saati
Level 932
Champion Stats
38W - 38L
1,582 SR
Queue Stats
657W - 642L
1,613 Elo+
Solo
Ying
Ying
Sabitsuky
Ying
Level 933
Champion Stats
10W - 14L
1,550 SR
Queue Stats
549W - 496L
1,615 Elo+
Solo
Kasumi
Kasumi
nuclearwolfxD
Kasumi
Level 771
Champion Stats
18W - 24L
1,590 SR
Queue Stats
690W - 692L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Alexisq32
Barik
9
2 / 0 / 5
1,899
317
7,768
8,458
8,314
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

54
5 / 0 / 9
1,787
298
7,397
2,910
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Moji
34
6 / 0 / 9
1,757
293
24,287
11,905
5,084

Level 4

Level 1

Level 4

Level 5

Level 1

Level 1

Vora
Zooties
Vora
56
6 / 0 / 13
1,907
318
33,971
14,534
375
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
4 / 0 / 8
1,662
277
14,049
2,967
0
Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
0 / 2 / 0
756
126
4,379
16,405
5,000
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

29
0 / 7 / 0
860
143
6,902
32,712
7,340
54
0 / 7 / 0
785
131
18,097
19,670
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ying
58
0 / 1 / 0
756
126
4,541
4,627
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
0 / 6 / 0
788
131
6,855
14,058
0
Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 5s
Objective Time
4s
67
Kill Participation
0
23
Kills
0
0
Deaths
23
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Barik
Alexisq32
Barik
2
0
5
4.5
L
0
2
0
0
W
5
0
9
9.5
W
Moji
6
0
9
10.5
L
0
7
0
0
L
0
7
0
0
L
Ying
0
1
0
0
W
Vora
Zooties
Vora
6
0
13
12.5
W
4
0
8
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,472
Damage
40,774
40,774
Taken
87,472
13,773
Shielding
12,340
40,353
Healing
14,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Alexisq32
Barik
7,768
7,768
0
3,211
8,458
8,314
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
4,379
3,449
0
0
16,405
5,000
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,397
5,767
23,870
2,737
2,910
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Moji
24,287
23,746
1,632
3,499
11,905
5,084
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,902
5,782
0
3,982
32,712
7,340
L
18,097
14,742
0
0
19,670
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
4,541
4,041
7,754
2,165
4,627
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
Zooties
Vora
33,971
27,398
0
4,040
14,534
375
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
14,049
10,148
0
1,364
2,967
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,855
5,995
0
356
14,058
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role