Player Matchup

Ying
Ying
Platinum IV
Mystic00
Ying
Platinum IV
Level 623
Champion Stats
22W - 13L
1,703 SR
Queue Stats
120W - 94L
1,613 Elo+
Party 1
Fernando
Fernando
Gold I
QuickRabbit
Fernando
Gold I
Level 614
Champion Stats
26W - 19L
1,684 SR
Queue Stats
125W - 106L
1,620 Elo+
Party 1
Bomb King
Bomb King
Gold II
Sir0p
Bomb King
Gold II
Level 368
Champion Stats
17W - 6L
1,685 SR
Queue Stats
125W - 105L
1,620 Elo+
Party 1
Inara
Inara
Platinum IV
Tšûkí
Inara
Platinum IV
Level 325
Champion Stats
36W - 22L
1,732 SR
Queue Stats
101W - 71L
1,620 Elo+
Party 1
Silver I
nohifyrdt
Unknown
Silver I
Level 272
Champion Stats
21W - 17L
1,601 SR
Queue Stats
711W - 737L
1,442 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 440
1,681 SR
1,583 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 442
1,570 SR
1,499 Elo+
Tiberius
Tiberius
Gold I
AXE707
Tiberius
Gold I
Level 611
Champion Stats
46W - 29L
1,664 SR
Queue Stats
124W - 104L
1,521 Elo+
Solo
Torvald
Torvald
Gold II
Djiraia
Torvald
Gold II
Level 130
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,450 Elo+
Solo
Barik
Barik
Gold IV
IldarknesslI
Barik
Gold IV
Level 899
Champion Stats
9W - 22L
1,430 SR
Queue Stats
894W - 856L
1,449 Elo+
Solo
Jenos
Jenos
Platinum V
Rafinerko
Jenos
Platinum V
Level 383
Champion Stats
51W - 43L
1,622 SR
Queue Stats
542W - 488L
1,604 Elo+
Solo
Zhin
Zhin
Gold I
iiRatio
Zhin
Gold I
Level 189
Champion Stats
74W - 49L
1,636 SR
Queue Stats
275W - 253L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
3 / 2 / 17
3,859
351
20,377
20,392
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
QuickRabbit
Fernando
56
5 / 6 / 8
3,100
282
39,879
84,628
68,261
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bomb King
Sir0p
Bomb King
55
12 / 4 / 11
3,421
311
59,839
45,001
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Inara
Tšûkí
Inara
57
9 / 3 / 8
3,724
339
61,248
82,493
2,190
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

nohifyrdt
Unknown
56
0 / 7 / 13
2,855
260
48,941
49,940
0

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AXE707
Tiberius
59
7 / 6 / 7
2,313
210
92,270
35,578
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Torvald
Djiraia
Torvald
40
3 / 8 / 5
2,115
192
41,513
44,311
99,652
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
5 / 8 / 5
2,460
224
53,353
72,831
105,628
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Rafinerko
Jenos
60
3 / 3 / 13
2,870
261
27,289
21,858
12,879
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
iiRatio
Zhin
44
4 / 4 / 5
917
83
68,029
55,706
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 39s
Objective Time
3m 12s
86
Kill Participation
57
29
Kills
22
22
Deaths
29
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AXE707
Tiberius
7
6
7
1.75
L
Torvald
Djiraia
Torvald
3
8
5
0.69
L
5
8
5
0.94
W
Ying
3
2
17
5.75
W
Fernando
QuickRabbit
Fernando
5
6
8
1.5
L
Jenos
Rafinerko
Jenos
3
3
13
3.17
W
Bomb King
Sir0p
Bomb King
12
4
11
4.38
W
Inara
Tšûkí
Inara
9
3
8
4.33
L
Zhin
iiRatio
Zhin
4
4
5
1.63
W
nohifyrdt
Unknown
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,284
Damage
282,454
282,454
Taken
230,284
70,451
Shielding
218,159
198,625
Healing
136,361
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AXE707
Tiberius
92,270
69,080
0
3,138
35,578
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Torvald
Djiraia
Torvald
41,513
28,069
0
0
44,311
99,652
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
53,353
53,353
0
57
72,831
105,628
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
20,377
20,377
159,490
15,855
20,392
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
QuickRabbit
Fernando
39,879
27,634
0
8,906
84,628
68,261
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
Rafinerko
Jenos
27,289
18,211
105,280
14,387
21,858
12,879
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Bomb King
Sir0p
Bomb King
59,839
56,423
0
8,845
45,001
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Tšûkí
Inara
61,248
52,961
0
2,852
82,493
2,190
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
iiRatio
Zhin
68,029
53,747
0
13,499
55,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
nohifyrdt
Unknown
48,941
39,333
0
2,677
49,940
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role