Player Matchup

Fernando
Fernando
BigSmallRay
Fernando
Level 29
Champion Stats
2W - 1L
1,592 SR
Queue Stats
32W - 28L
1,541 Elo+
Solo
Tiberius
Tiberius
Iunolit
Tiberius
Level 12
Champion Stats
3W - 1L
1,593 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Octavia
Octavia
Salmon-Rooster
Octavia
Level 153
Champion Stats
12W - 10L
1,549 SR
Queue Stats
64W - 58L
1,552 Elo+
Solo
Vora
Vora
TrimManateee2704
Vora
Level 999
Champion Stats
1,197W - 377L
1,719 SR
Queue Stats
4,550W - 1,110L
1,691 Elo+
Solo
Seris
Seris
temp-7796939337
Seris
Level 432
Champion Stats
937W - 578L
1,645 SR
Queue Stats
2,022W - 1,259L
1,636 Elo+
Solo
Team Averages
Level 325
1,619 SR
1,584 Elo+

VS

Team Averages
Level 492
1,462 SR
1,557 Elo+
Jenos
Jenos
ArmyMike
Jenos
Level 569
Champion Stats
67W - 60L
1,560 SR
Queue Stats
400W - 392L
1,657 Elo+
Party 1
Lex
Lex
BelowPhobia
Lex
Level 159
Champion Stats
0W - 2L
1,255 SR
Queue Stats
75W - 95L
1,488 Elo+
Solo
Ruckus
Ruckus
ChessGoo0402
Ruckus
Level 707
Champion Stats
5W - 5L
1,533 SR
Queue Stats
551W - 470L
1,667 Elo+
Party 1
Vora
Vora
Runtzwill
Vora
Level 26
Champion Stats
4W - 8L
1,488 SR
Queue Stats
20W - 16L
1,558 Elo+
Solo
systemxxerror
Unknown
Level 999
Champion Stats
28W - 40L
1,476 SR
Queue Stats
696W - 782L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BigSmallRay
Fernando
23
1 / 2 / 5
3,421
570
13,167
32,649
24,042
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Iunolit
Tiberius
2
14 / 3 / 5
3,206
534
42,649
28,248
5,958
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

33
4 / 4 / 8
2,735
456
32,170
21,706
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

60
14 / 2 / 11
3,603
601
60,133
34,207
0
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
2 / 0 / 24
3,404
567
9,880
5,576
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ArmyMike
Jenos
55
1 / 6 / 10
2,883
481
18,897
29,602
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
2 / 9 / 4
705
118
21,015
32,389
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 50%.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ruckus
60
4 / 6 / 2
3,102
517
48,704
52,706
51,687
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Level 1

Vora
13
0 / 5 / 0
2,128
355
3,515
10,864
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
4 / 9 / 1
2,691
449
30,255
32,438
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
1m 14s
88
Kill Participation
28
35
Kills
11
11
Deaths
35
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jenos
ArmyMike
Jenos
1
6
10
1
L
2
9
4
0.44
W
Fernando
BigSmallRay
Fernando
1
2
5
1.75
L
Ruckus
4
6
2
0.83
W
Tiberius
Iunolit
Tiberius
14
3
5
5.5
L
Vora
0
5
0
0
W
4
4
8
2
W
14
2
11
9.75
L
4
9
1
0.5
W
2
0
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,999
Damage
122,386
122,386
Taken
157,999
30,000
Shielding
51,687
90,682
Healing
63,016
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
ArmyMike
Jenos
18,897
11,565
42,784
15,183
29,602
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,015
19,782
0
3,100
32,389
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
BigSmallRay
Fernando
13,167
10,562
0
975
32,649
24,042
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
48,704
35,183
0
363
52,706
51,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Iunolit
Tiberius
42,649
34,849
0
4,732
28,248
5,958
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Vora
3,515
2,300
0
184
10,864
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,170
25,585
1,206
2,867
21,706
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
60,133
39,563
0
6,453
34,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,255
19,327
0
1,402
32,438
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
9,880
7,585
69,007
5,442
5,576
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role