Player Matchup

Inara
Inara
Silver V
AstridBurns
Inara
Silver V
Level 710
Champion Stats
384W - 305L
1,655 SR
Queue Stats
1,714W - 1,678L
1,466 Elo+
Party 2
Corvus
Corvus
Silver V
FCFC1977
Corvus
Silver V
Level 205
Champion Stats
250W - 208L
1,512 SR
Queue Stats
582W - 570L
1,487 Elo+
Solo
Torvald
Torvald
Silver IV
P4SQU4L3_LAD4L
Torvald
Silver IV
Level 259
Champion Stats
34W - 34L
1,623 SR
Queue Stats
93W - 104L
1,457 Elo+
Solo
VII
VII
Silver II
beckbeck4real
VII
Silver II
Level 729
Champion Stats
285W - 312L
1,561 SR
Queue Stats
1,579W - 1,478L
1,466 Elo+
Party 2
Willo
Willo
Silver III
etsyy
Willo
Silver III
Level 822
Champion Stats
5W - 5L
1,626 SR
Queue Stats
305W - 301L
1,456 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 545
1,595 SR
1,466 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 832
1,586 SR
1,468 Elo+
Tyra
Tyra
Silver II
Batsdawn69
Tyra
Silver II
Level 215
Champion Stats
14W - 16L
1,499 SR
Queue Stats
300W - 315L
1,454 Elo+
Solo
Azaan
Azaan
Bronze I
DorianGR
Azaan
Bronze I
Level 999
Champion Stats
191W - 210L
1,546 SR
Queue Stats
1,630W - 1,698L
1,417 Elo+
Solo
Fernando
Fernando
Gold IV
LugusKali313
Fernando
Gold IV
Level 999
Champion Stats
331W - 251L
1,673 SR
Queue Stats
1,250W - 1,267L
1,519 Elo+
Party 1
Seris
Seris
Silver III
PinkLi0n
Seris
Silver III
Level 999
Champion Stats
210W - 204L
1,588 SR
Queue Stats
1,570W - 1,672L
1,503 Elo+
Party 1
Terminus
Terminus
Silver V
tcolokoj952
Terminus
Silver V
Level 949
Champion Stats
91W - 100L
1,624 SR
Queue Stats
739W - 776L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 6 / 2
1,188
170
14,964
36,695
13,332
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Corvus
FCFC1977
Corvus
19
0 / 7 / 1
872
125
8,934
16,487
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
2 / 5 / 1
1,456
208
21,572
26,755
59,696
Infusion

Infusion

Nullify

Heal for 50 after activating Nullify.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

55
1 / 3 / 0
961
137
16,560
11,968
300
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Willo
etsyy
Willo
59
3 / 5 / 2
1,504
215
44,208
14,891
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 40% for 3s after activating Dead Zone.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Bans
DrogozKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
6 / 2 / 11
2,094
299
31,551
20,916
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Azaan
DorianGR
Azaan
60
2 / 2 / 5
2,094
299
10,091
23,593
5,475
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
LugusKali313
Fernando
60
7 / 0 / 13
2,097
300
25,681
16,136
10,313
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
PinkLi0n
Seris
59
2 / 1 / 16
2,316
331
12,626
14,378
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Terminus
tcolokoj952
Terminus
59
9 / 0 / 5
2,144
306
26,847
31,215
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
6m 23s
12
Kill Participation
76
6
Kills
26
26
Deaths
5
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
6
2
11
5.75
W
Azaan
DorianGR
Azaan
2
2
5
2.25
L
Corvus
FCFC1977
Corvus
0
7
1
0.07
W
Fernando
LugusKali313
Fernando
7
0
13
13.5
L
2
5
1
0.5
W
Seris
PinkLi0n
Seris
2
1
16
10
L
1
3
0
0.33
L
Willo
etsyy
Willo
3
5
2
0.8
W
Terminus
tcolokoj952
Terminus
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,238
Damage
106,796
106,796
Taken
106,238
73,328
Shielding
15,788
17,693
Healing
81,373
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,964
9,146
0
784
36,695
13,332
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
31,551
19,124
0
2,525
20,916
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
DorianGR
Azaan
10,091
9,237
0
6,439
23,593
5,475
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
FCFC1977
Corvus
8,934
8,267
12,545
586
16,487
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
LugusKali313
Fernando
25,681
17,021
0
3,265
16,136
10,313
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,572
15,345
0
532
26,755
59,696
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Seris
PinkLi0n
Seris
12,626
10,456
52,723
9,757
14,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
16,560
10,810
0
3,246
11,968
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Willo
etsyy
Willo
44,208
31,613
0
0
14,891
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
tcolokoj952
Terminus
26,847
20,778
0
6,664
31,215
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role