Player Matchup

Buck
Buck
ChaziBening
Buck
Level 999
Champion Stats
67W - 56L
1,664 SR
Queue Stats
1,703W - 1,735L
1,547 Elo+
Solo
Ruckus
Ruckus
Cody5252
Ruckus
Level 64
Champion Stats
23W - 5L
1,953 SR
Queue Stats
100W - 34L
1,835 Elo+
Party 1
Kinessa
Kinessa
JellyBiscuit
Kinessa
Level 999
Champion Stats
65W - 80L
1,537 SR
Queue Stats
1,377W - 1,376L
1,620 Elo+
Solo
Saati
Saati
Popotas_skills
Saati
Level 932
Champion Stats
38W - 38L
1,571 SR
Queue Stats
656W - 642L
1,603 Elo+
Solo
Grover
Grover
beansbuttons
Grover
Level 152
Champion Stats
24W - 10L
1,816 SR
Queue Stats
514W - 166L
1,850 Elo+
Party 1
Team Averages
Level 629
1,708 SR
1,691 Elo+

VS

Team Averages
Level 679
1,618 SR
1,630 Elo+
Kinessa
Kinessa
Lycert
Kinessa
Level 999
Champion Stats
4W - 6L
1,535 SR
Queue Stats
374W - 329L
1,626 Elo+
Solo
Ying
Ying
North20EMA
Ying
Level 842
Champion Stats
134W - 111L
1,627 SR
Queue Stats
2,561W - 2,532L
1,640 Elo+
Party 2
Khan
Khan
RadianKOk
Khan
Level 213
Champion Stats
64W - 49L
1,687 SR
Queue Stats
544W - 549L
1,568 Elo+
Party 2
Makoa
Makoa
TàrgetPrîority
Makoa
Level 342
Champion Stats
45W - 53L
1,609 SR
Queue Stats
1,020W - 881L
1,660 Elo+
Solo
Barik
Barik
elmatahuebadas3
Barik
Level 999
Champion Stats
178W - 143L
1,629 SR
Queue Stats
3,386W - 3,521L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 4 / 12
2,461
246
47,154
28,635
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
Cody5252
Ruckus
35
16 / 4 / 11
2,745
275
62,668
45,746
21,189
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Kinessa
JellyBiscuit
Kinessa
59
3 / 2 / 18
2,344
234
42,591
16,482
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Level 1

54
8 / 3 / 13
2,710
271
44,589
22,772
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grover
45
8 / 1 / 25
3,203
320
59,069
34,505
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Lycert
Kinessa
58
2 / 11 / 2
1,586
159
45,667
35,758
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
0 / 7 / 5
1,546
155
12,042
26,360
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
48
6 / 12 / 4
2,004
200
35,208
80,958
25,662
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
4 / 8 / 3
1,723
172
34,145
73,464
14,809
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

53
1 / 8 / 2
1,832
183
21,078
39,531
54,501
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
1m 9s
125
Kill Participation
29
46
Kills
13
14
Deaths
46
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
W
Ruckus
Cody5252
Ruckus
16
4
11
5.38
W
Kinessa
JellyBiscuit
Kinessa
3
2
18
6
L
Kinessa
Lycert
Kinessa
2
11
2
0.27
L
0
7
5
0.36
W
8
3
13
4.83
L
Khan
6
12
4
0.67
L
4
8
3
0.69
W
Grover
8
1
25
20.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,071
Damage
148,140
148,140
Taken
256,071
21,189
Shielding
94,972
110,534
Healing
82,261
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,154
37,648
0
9,149
28,635
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
Cody5252
Ruckus
62,668
45,565
0
7,992
45,746
21,189
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Kinessa
JellyBiscuit
Kinessa
42,591
33,950
0
4,995
16,482
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
Lycert
Kinessa
45,667
43,858
0
3,652
35,758
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,042
12,042
53,402
6,316
26,360
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
44,589
37,470
0
48
22,772
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
35,208
30,911
2,160
8,089
80,958
25,662
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,145
31,807
0
3,601
73,464
14,809
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
59,069
50,237
56,478
31,872
34,505
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
21,078
21,078
0
5,041
39,531
54,501

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role