Player Matchup

Sha Lin
Sha Lin
Cystms
Sha Lin
Level 999
Champion Stats
24W - 17L
1,675 SR
Queue Stats
3,156W - 1,813L
1,629 Elo+
Party 2
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
3,443W - 2,878L
1,657 SR
Queue Stats
4,159W - 3,467L
1,650 Elo+
Party 2
Vora
Vora
Naacho
Vora
Level 999
Champion Stats
253W - 159L
1,750 SR
Queue Stats
3,679W - 3,643L
1,642 Elo+
Party 1
Barik
Barik
Odd_Ball_007
Barik
Level 96
Champion Stats
2W - 5L
1,442 SR
Queue Stats
163W - 140L
1,602 Elo+
Solo
Ying
Ying
WennCG
Ying
Level 999
Champion Stats
586W - 565L
1,696 SR
Queue Stats
3,834W - 3,811L
1,621 Elo+
Party 1
Team Averages
Level 818
1,644 SR
1,629 Elo+

VS

Team Averages
Level 847
1,638 SR
1,617 Elo+
Dredge
Dredge
Drôga
Dredge
Level 999
Champion Stats
1,942W - 1,707L
1,589 SR
Queue Stats
3,105W - 3,186L
1,557 Elo+
Party 3
Lex
Lex
HeroFabio
Lex
Level 239
Champion Stats
457W - 403L
1,662 SR
Queue Stats
460W - 407L
1,641 Elo+
Party 3
Ying
Ying
MaxArwen
Ying
Level 999
Champion Stats
4,375W - 3,752L
1,656 SR
Queue Stats
5,211W - 5,001L
1,637 Elo+
Party 3
Lillith
Lillith
SettleDownKaiba
Lillith
Level 999
Champion Stats
40W - 39L
1,604 SR
Queue Stats
947W - 994L
1,665 Elo+
Solo
Khan
Khan
yNICE
Khan
Level 999
Champion Stats
215W - 186L
1,679 SR
Queue Stats
3,510W - 3,385L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Cystms
Sha Lin
60
7 / 6 / 8
2,828
283
90,376
68,231
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

60
2 / 3 / 10
2,316
232
21,765
32,054
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
Naacho
Vora
60
6 / 10 / 3
2,188
219
68,614
55,689
1,950
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 7 / 8
2,370
237
45,497
75,977
60,101
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
WennCG
Ying
60
2 / 3 / 10
2,321
232
12,646
32,668
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Drôga
Dredge
56
5 / 4 / 13
2,753
275
54,839
30,097
4,799
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

27
9 / 5 / 17
3,519
352
57,599
49,513
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ying
59
7 / 3 / 14
2,927
293
77,384
32,873
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
5 / 0 / 15
2,947
295
43,366
20,290
430
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 50%, but set your maximum Ammo to 2.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Level 1

Khan
yNICE
Khan
59
3 / 7 / 8
2,361
236
31,431
106,125
20,088
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 38s
Objective Time
5m 53s
58
Kill Participation
96
19
Kills
29
29
Deaths
19
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Cystms
Sha Lin
7
6
8
1.83
W
Dredge
Drôga
Dredge
5
4
13
2.88
W
9
5
17
3.5
L
2
3
10
2.33
W
Ying
7
3
14
4.67
L
Vora
Naacho
Vora
6
10
3
0.75
L
2
7
8
0.86
W
5
0
15
12.5
L
Ying
WennCG
Ying
2
3
10
2.33
W
Khan
yNICE
Khan
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,898
Damage
264,619
264,619
Taken
238,898
62,051
Shielding
25,317
173,770
Healing
153,912
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Cystms
Sha Lin
90,376
90,376
0
0
68,231
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
Drôga
Dredge
54,839
38,463
0
4,947
30,097
4,799
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
57,599
56,999
0
3,046
49,513
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
21,765
19,693
66,812
15,198
32,054
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
77,384
71,384
42,683
18,681
32,873
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
Naacho
Vora
68,614
54,538
0
3,325
55,689
1,950
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
45,497
45,497
0
11,205
75,977
60,101
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,366
32,987
62,496
28
20,290
430
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
WennCG
Ying
12,646
12,646
61,438
15,792
32,668
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
yNICE
Khan
31,431
29,757
5,816
16,215
106,125
20,088
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role