Player Matchup

Vora
Vora
OK CH1N0
Vora
Level 6
Champion Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Willo
Willo
Püssyboy
Willo
Level 999
Champion Stats
18W - 18L
1,498 SR
Queue Stats
2,177W - 2,160L
1,581 Elo+
Solo
Atlas
Atlas
bymoonst
Atlas
Level 147
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,452 Elo+
Party 1
Ying
Ying
xZanabria
Ying
Level 287
Champion Stats
2W - 2L
1,709 SR
Queue Stats
88W - 96L
1,465 Elo+
Party 1
VII
VII
一一一一一一一一一一一一一一一一
VII
Level 86
Champion Stats
48W - 12L
1,887 SR
Queue Stats
165W - 93L
1,738 Elo+
Solo
Team Averages
Level 305
1,619 SR
1,507 Elo+

VS

Team Averages
Level 112
1,697 SR
1,555 Elo+
Maeve
Maeve
Chapi430
Maeve
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,306 Elo+
Solo
Willo
Willo
HiderContastine
Willo
Level 169
Champion Stats
3W - 1L
1,938 SR
Queue Stats
543W - 558L
1,581 Elo+
Solo
Fernando
Fernando
Jadenclipz4L
Fernando
Level 83
Champion Stats
30W - 16L
1,721 SR
Queue Stats
156W - 134L
1,622 Elo+
Party 2
Jenos
Jenos
UchihaFive
Jenos
Level 143
Champion Stats
59W - 34L
1,714 SR
Queue Stats
262W - 211L
1,648 Elo+
Party 2
Makoa
Makoa
Šwize
Makoa
Level 155
Champion Stats
32W - 34L
1,611 SR
Queue Stats
412W - 357L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
3
3 / 3 / 7
1,762
252
14,512
9,193
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
Püssyboy
Willo
60
4 / 2 / 12
2,003
286
40,211
8,818
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Atlas
bymoonst
Atlas
50
1 / 1 / 8
1,956
279
12,353
28,259
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Ying
50
2 / 1 / 10
1,999
286
14,897
5,424
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

27
18 / 1 / 4
2,499
357
52,533
16,187
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Chapi430
Maeve
9
0 / 9 / 0
776
111
3,440
22,730
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

30
0 / 7 / 1
758
108
5,520
20,081
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
Jadenclipz4L
Fernando
42
1 / 4 / 1
1,324
189
12,348
35,416
58,598
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
49
2 / 4 / 4
1,427
204
24,272
15,631
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Makoa
Šwize
Makoa
53
5 / 4 / 0
1,473
210
22,301
40,648
21,270
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
55s
69
Kill Participation
14
28
Kills
8
8
Deaths
28
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maeve
Chapi430
Maeve
0
9
0
0
L
0
7
1
0.07
L
Fernando
Jadenclipz4L
Fernando
1
4
1
0.38
W
Vora
3
3
7
2.17
W
Willo
Püssyboy
Willo
4
2
12
5
L
Jenos
2
4
4
1
W
Atlas
bymoonst
Atlas
1
1
8
5
W
Ying
2
1
10
7
L
Makoa
Šwize
Makoa
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,506
Damage
67,881
67,881
Taken
134,506
0
Shielding
79,868
28,345
Healing
32,447
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Chapi430
Maeve
3,440
2,640
0
3,136
22,730
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
5,520
1,000
0
1,227
20,081
0
L
Fernando
Jadenclipz4L
Fernando
12,348
8,398
0
60
35,416
58,598
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
14,512
8,518
0
3,140
9,193
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Willo
Püssyboy
Willo
40,211
31,249
0
2,398
8,818
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jenos
24,272
13,682
23,988
4,036
15,631
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Atlas
bymoonst
Atlas
12,353
12,353
0
3,880
28,259
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
14,897
12,860
13,544
2,777
5,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Šwize
Makoa
22,301
21,301
0
0
40,648
21,270
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
52,533
51,667
0
2,606
16,187
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role