Player Matchup

Dredge
Dredge
Gold IV
BuhoCosmico___00
Dredge
Gold IV
Level 192
Champion Stats
6W - 7L
1,544 SR
Queue Stats
49W - 57L
1,429 Elo+
Solo
Zhin
Zhin
Silver II
HopingMossXD
Zhin
Silver II
Level 999
Champion Stats
14W - 10L
1,648 SR
Queue Stats
184W - 188L
1,430 Elo+
Solo
Furia
Furia
Silver III
KrappyDream
Furia
Silver III
Level 999
Champion Stats
34W - 22L
1,672 SR
Queue Stats
1,296W - 1,228L
1,468 Elo+
Solo
Ruckus
Ruckus
Silver III
giantBreasts69
Ruckus
Silver III
Level 875
Champion Stats
69W - 60L
1,619 SR
Queue Stats
884W - 941L
1,453 Elo+
Solo
Fernando
Fernando
Silver I
ku-dei-ta
Fernando
Silver I
Level 999
Champion Stats
732W - 605L
1,648 SR
Queue Stats
1,655W - 1,638L
1,495 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 813
1,626 SR
1,455 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 407
1,631 SR
1,460 Elo+
Inara
Inara
Silver V
DarkJhonaxx
Inara
Silver V
Level 531
Champion Stats
4W - 2L
1,772 SR
Queue Stats
432W - 420L
1,448 Elo+
Solo
Rei
Rei
Silver III
PhoenixR67116
Rei
Silver III
Level 94
Champion Stats
1W - 3L
1,537 SR
Queue Stats
9W - 11L
1,438 Elo+
Solo
Androxus
Androxus
Silver IV
PronounceBagel
Androxus
Silver IV
Level 108
Champion Stats
4W - 8L
1,532 SR
Queue Stats
425W - 450L
1,410 Elo+
Solo
Jenos
Jenos
Gold V
SopadeChayanne
Jenos
Gold V
Level 314
Champion Stats
13W - 15L
1,620 SR
Queue Stats
64W - 74L
1,496 Elo+
Party 1
Drogoz
Drogoz
Platinum V
antartido18
Drogoz
Platinum V
Level 986
Champion Stats
75W - 42L
1,693 SR
Queue Stats
283W - 263L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
12 / 3 / 8
2,939
294
69,915
17,633
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
16 / 7 / 13
3,355
336
64,839
32,707
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
10 / 6 / 18
3,602
360
36,302
28,426
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

60
0 / 10 / 24
4,295
430
51,075
45,036
32,078
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Level 1

Fernando
ku-dei-ta
Fernando
59
8 / 1 / 13
3,569
357
58,839
61,725
118,465
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
WilloCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 8 / 0
2,087
209
31,117
113,853
15,563
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

33
1 / 10 / 7
1,881
188
32,981
56,119
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Androxus
57
0 / 14 / 0
1,252
125
19,266
39,935
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

55
1 / 6 / 10
2,665
267
14,987
24,407
10,781
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
58
12 / 8 / 4
2,801
280
87,176
46,656
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
4m 34s
122
Kill Participation
40
46
Kills
19
27
Deaths
46
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
L
5
8
0
0.63
W
16
7
13
3.21
W
10
6
18
3.17
L
1
10
7
0.45
L
Androxus
0
14
0
0
L
1
6
10
1
L
Drogoz
12
8
4
1.75
W
0
10
24
1.2
W
Fernando
ku-dei-ta
Fernando
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,970
Damage
185,527
185,527
Taken
280,970
150,543
Shielding
26,344
123,340
Healing
141,364
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
69,915
44,613
0
9,258
17,633
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
31,117
25,550
0
12,996
113,853
15,563
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,839
58,042
0
902
32,707
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
36,302
24,833
85,036
14,151
28,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
32,981
27,389
34,830
16,061
56,119
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
19,266
15,040
0
898
39,935
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,987
9,426
69,416
6,745
24,407
10,781

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Drogoz
87,176
65,792
0
418
46,656
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,075
40,905
0
4,554
45,036
32,078
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
ku-dei-ta
Fernando
58,839
43,885
0
9,439
61,725
118,465
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role