Player Matchup

Corvus
Corvus
Gold II
AcidDuckling603
Corvus
Gold II
Level 401
Champion Stats
5W - 0L
1,936 SR
Queue Stats
60W - 56L
1,527 Elo+
Solo
Khan
Khan
Platinum III
DeGeneral55
Khan
Platinum III
Level 160
Champion Stats
3W - 1L
1,604 SR
Queue Stats
20W - 15L
1,580 Elo+
Solo
Gold III
ReynierFelipee_
Unknown
Gold III
Level 636
Champion Stats
2W - 4L
1,589 SR
Queue Stats
50W - 60L
1,426 Elo+
Solo
Nyx
Nyx
Silver IV
Zwification
Nyx
Silver IV
Level 450
Champion Stats
53W - 40L
1,631 SR
Queue Stats
323W - 288L
1,518 Elo+
Solo
Koga
Koga
Gold II
xHangryBurdx
Koga
Gold II
Level 786
Champion Stats
339W - 219L
1,675 SR
Queue Stats
495W - 483L
1,510 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 487
1,687 SR
1,512 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 785
1,635 SR
1,499 Elo+
Azaan
Azaan
Silver I
Cillo444
Azaan
Silver I
Level 706
Champion Stats
81W - 70L
1,636 SR
Queue Stats
1,174W - 1,272L
1,456 Elo+
Solo
Talus
Talus
Platinum II
DraxlerDXN
Talus
Platinum II
Level 999
Champion Stats
56W - 37L
1,719 SR
Queue Stats
942W - 913L
1,586 Elo+
Solo
Inara
Inara
Silver I
MrSorryBaby
Inara
Silver I
Level 878
Champion Stats
14W - 20L
1,530 SR
Queue Stats
1,418W - 1,479L
1,431 Elo+
Solo
Furia
Furia
Platinum III
PorousMercury37
Furia
Platinum III
Level 764
Champion Stats
25W - 18L
1,672 SR
Queue Stats
477W - 491L
1,521 Elo+
Solo
Pip
Pip
Gold IV
leorf-shadow
Pip
Gold IV
Level 578
Champion Stats
279W - 214L
1,619 SR
Queue Stats
1,739W - 1,727L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 9 / 39
4,647
290
33,295
47,594
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

55
17 / 9 / 22
4,400
275
96,951
110,725
31,040
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
17 / 11 / 14
4,208
263
75,884
82,530
1,340

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

53
7 / 9 / 19
4,498
281
80,396
100,587
38,737
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 40%.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

54
23 / 11 / 15
4,570
286
125,678
44,634
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
ZhinMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Cillo444
Azaan
54
6 / 12 / 13
3,105
194
93,814
118,900
49,556
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Gathering Power

Gathering Power

Heal for 280 for each enemy hit with Reckoning.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Talus
59
24 / 13 / 10
4,049
253
111,552
66,752
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 6% Ultimate charge after hitting an enemy with Blitz Upper.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

48
2 / 16 / 7
3,136
196
48,412
130,167
117,010
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

58
4 / 8 / 12
2,964
185
44,105
32,228
24,833
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

54
13 / 17 / 14
3,166
198
88,187
64,157
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 10s
Objective Time
4m 26s
175
Kill Participation
105
66
Kills
49
49
Deaths
66
109
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
9
39
2.39
L
Azaan
Cillo444
Azaan
6
12
13
1.04
W
17
9
22
3.11
L
Talus
24
13
10
2.23
L
2
16
7
0.34
L
4
8
12
1.25
W
17
11
14
2.18
W
7
9
19
1.83
L
13
17
14
1.18
W
23
11
15
2.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,204
Damage
386,070
386,070
Taken
412,204
71,117
Shielding
191,399
277,196
Healing
189,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,295
26,351
164,750
26,077
47,594
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
Cillo444
Azaan
93,814
69,638
0
22,029
118,900
49,556
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
96,951
88,564
7,109
24,707
110,725
31,040
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
111,552
104,274
0
16,793
66,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
48,412
40,800
0
18,371
130,167
117,010
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,105
27,177
90,744
8,002
32,228
24,833
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
75,884
53,717
0
4,348
82,530
1,340
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
80,396
59,441
0
3,145
100,587
38,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
88,187
80,844
15,383
17,744
64,157
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
125,678
72,464
9,982
37,078
44,634
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role