Player Matchup

Ruckus
Ruckus
Bronze II
Dawidos765
Ruckus
Bronze II
Level 97
Champion Stats
2W - 1L
1,898 SR
Queue Stats
29W - 29L
1,396 Elo+
Party 1
Koga
Koga
Silver V
JestemKsiendzo
Koga
Silver V
Level 272
Champion Stats
7W - 10L
1,535 SR
Queue Stats
64W - 59L
1,473 Elo+
Party 1
Makoa
Makoa
Gold I
Naleśnikki
Makoa
Gold I
Level 192
Champion Stats
18W - 27L
1,559 SR
Queue Stats
272W - 274L
1,487 Elo+
Solo
Jenos
Jenos
Silver III
OneMillionBPM
Jenos
Silver III
Level 71
Champion Stats
6W - 3L
1,756 SR
Queue Stats
34W - 38L
1,448 Elo+
Solo
Saati
Saati
Silver II
Xavo Mirkwood
Saati
Silver II
Level 44
Champion Stats
0W - 1L
1,196 SR
Queue Stats
3W - 12L
1,301 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,589 SR
1,421 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 175
1,567 SR
1,450 Elo+
Bomb King
Bomb King
Silver V
Aimber
Bomb King
Silver V
Level 140
Champion Stats
17W - 15L
1,560 SR
Queue Stats
104W - 114L
1,395 Elo+
Solo
Barik
Barik
Silver II
FIGHTRUNNER
Barik
Silver II
Level 406
Champion Stats
157W - 158L
1,576 SR
Queue Stats
902W - 884L
1,488 Elo+
Solo
Fernando
Fernando
Silver III
Merca023
Fernando
Silver III
Level 220
Champion Stats
178W - 121L
1,575 SR
Queue Stats
504W - 479L
1,440 Elo+
Solo
Maeve
Maeve
Gold III
frostyyyyyyyyy
Maeve
Gold III
Level 64
Champion Stats
8W - 13L
1,479 SR
Queue Stats
70W - 74L
1,478 Elo+
Solo
Seris
Seris
Silver III
pouneZOR
Seris
Silver III
Level 45
Champion Stats
7W - 6L
1,644 SR
Queue Stats
28W - 29L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Dawidos765
Ruckus
48
5 / 9 / 9
2,023
202
39,490
69,549
48,649
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Level 1

59
17 / 10 / 5
2,772
277
64,057
28,568
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
6 / 3 / 9
1,905
191
49,004
61,578
27,170
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

26
1 / 5 / 17
2,074
207
23,840
28,247
6,240
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

29
1 / 6 / 9
1,451
145
17,986
30,123
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
KhanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Aimber
Bomb King
56
10 / 8 / 6
2,803
280
32,747
25,602
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

34
2 / 5 / 16
3,364
336
44,548
48,616
30,861
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
Merca023
Fernando
29
5 / 5 / 9
2,987
299
42,940
57,026
57,046
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

17
14 / 4 / 9
3,462
346
65,128
30,405
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Seris
pouneZOR
Seris
20
2 / 8 / 16
2,934
293
32,702
32,728
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 7s
Objective Time
7m 11s
79
Kill Participation
89
30
Kills
33
33
Deaths
30
49
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Aimber
Bomb King
10
8
6
1.63
L
Ruckus
Dawidos765
Ruckus
5
9
9
1.06
W
2
5
16
2
L
17
10
5
1.95
W
Fernando
Merca023
Fernando
5
5
9
1.9
L
6
3
9
3.5
L
1
5
17
1.9
L
1
6
9
0.92
W
14
4
9
4.63
W
Seris
pouneZOR
Seris
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,377
Damage
218,065
218,065
Taken
194,377
82,059
Shielding
87,907
116,752
Healing
94,607
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Aimber
Bomb King
32,747
28,704
2,689
5,530
25,602
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
Dawidos765
Ruckus
39,490
28,123
0
14,751
69,549
48,649
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
44,548
44,548
0
15,419
48,616
30,861
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
64,057
47,615
482
8,106
28,568
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Merca023
Fernando
42,940
20,534
0
3,127
57,026
57,046
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
49,004
41,565
0
5,021
61,578
27,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,840
18,267
68,799
14,037
28,247
6,240
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,986
13,554
1,442
4,114
30,123
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,128
60,034
0
6,485
30,405
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
pouneZOR
Seris
32,702
25,747
48,916
12,441
32,728
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role