Player Matchup

Dredge
Dredge
Diamond IV
LAMPOPO
Dredge
Diamond IV
Level 999
Champion Stats
567W - 531L
1,602 SR
Queue Stats
1,267W - 1,257L
1,592 Elo+
Party 3
Ying
Ying
Diamond V
Xenoborg
Ying
Diamond V
Level 999
Champion Stats
122W - 117L
1,691 SR
Queue Stats
1,591W - 1,551L
1,626 Elo+
Solo
Lian
Lian
Diamond V
bruhdazled
Lian
Diamond V
Level 999
Champion Stats
4W - 8L
1,474 SR
Queue Stats
1,010W - 916L
1,656 Elo+
Party 3
Ash
Ash
Masters
ФизрукБезРук
Ash
Masters
Level 999
Champion Stats
21W - 35L
1,553 SR
Queue Stats
1,060W - 1,004L
1,704 Elo+
Party 2
Fernando
Fernando
Diamond I
аллиэкспрес
Fernando
Diamond I
Level 794
Champion Stats
158W - 108L
1,768 SR
Queue Stats
646W - 641L
1,608 Elo+
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 958
1,617 SR
1,637 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 632
1,699 SR
1,633 Elo+
Furia
Furia
Diamond III
BlossoMia
Furia
Diamond III
Level 999
Champion Stats
228W - 190L
1,706 SR
Queue Stats
1,077W - 1,063L
1,582 Elo+
Party 1
Pip
Pip
Diamond IV
KarmaOffi
Pip
Diamond IV
Level 128
Champion Stats
68W - 63L
1,681 SR
Queue Stats
204W - 180L
1,644 Elo+
Solo
Saati
Saati
Diamond II
Tr0cader0
Saati
Diamond II
Level 526
Champion Stats
18W - 23L
1,606 SR
Queue Stats
766W - 728L
1,653 Elo+
Solo
Atlas
Atlas
Diamond IV
lPyoTa
Atlas
Diamond IV
Level 509
Champion Stats
18W - 9L
1,774 SR
Queue Stats
384W - 308L
1,683 Elo+
Solo
Inara
Inara
Diamond II
ìmpitýforu
Inara
Diamond II
Level 999
Champion Stats
122W - 111L
1,727 SR
Queue Stats
737W - 715L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
LAMPOPO
Dredge
59
11 / 13 / 12
4,661
274
97,931
64,387
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
60
5 / 8 / 19
4,893
288
35,833
37,186
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
13 / 12 / 17
5,190
305
135,984
82,697
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
10 / 14 / 12
4,748
279
100,346
151,251
64,841
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

58
2 / 12 / 14
5,011
295
51,595
103,384
206,751
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
Bomb KingCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
BlossoMia
Furia
59
9 / 7 / 33
4,496
264
47,329
62,289
26,386
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

52
18 / 6 / 27
3,850
226
113,855
58,657
5,961
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Saati
Tr0cader0
Saati
51
14 / 13 / 22
3,756
221
109,034
69,579
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
lPyoTa
Atlas
54
12 / 6 / 18
3,603
212
95,157
133,401
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
6 / 9 / 25
3,733
220
73,530
97,763
11,010
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
7m 22s
115
Kill Participation
184
41
Kills
59
59
Deaths
41
74
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Furia
BlossoMia
Furia
9
7
33
3.64
L
18
6
27
5.25
W
Dredge
LAMPOPO
Dredge
11
13
12
1.31
L
Saati
Tr0cader0
Saati
14
13
22
1.92
W
Ying
5
8
19
1.81
W
13
12
17
1.79
L
Atlas
lPyoTa
Atlas
12
6
18
3.5
L
6
9
25
2.06
W
10
14
12
1.14
W
2
12
14
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

421,689
Damage
438,905
438,905
Taken
421,689
271,592
Shielding
43,357
201,749
Healing
250,783
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
BlossoMia
Furia
47,329
33,970
156,444
38,254
62,289
26,386
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
113,855
105,751
18,053
15,798
58,657
5,961

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
LAMPOPO
Dredge
97,931
56,093
0
1,226
64,387
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Tr0cader0
Saati
109,034
91,651
0
1,575
69,579
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
35,833
35,833
176,596
18,435
37,186
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
135,984
135,984
0
3,271
82,697
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Atlas
lPyoTa
Atlas
95,157
95,157
0
3,418
133,401
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
73,530
59,616
0
17,241
97,763
11,010
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
100,346
97,636
0
1,608
151,251
64,841
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,595
33,074
0
613
103,384
206,751
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role