Player Matchup

Makoa
Makoa
Gold II
MoJIekyJI9pHbIu
Makoa
Gold II
Level 999
Champion Stats
302W - 329L
1,681 SR
Queue Stats
2,925W - 2,847L
1,529 Elo+
Solo
Furia
Furia
Gold V
Palakne_
Furia
Gold V
Level 999
Champion Stats
11W - 2L
1,719 SR
Queue Stats
148W - 158L
1,458 Elo+
Party 1
Skye
Skye
Platinum II
RenoiSoin_
Skye
Platinum II
Level 519
Champion Stats
20W - 22L
1,595 SR
Queue Stats
278W - 288L
1,567 Elo+
Solo
Inara
Inara
Platinum V
Turakos99
Inara
Platinum V
Level 986
Champion Stats
26W - 22L
1,595 SR
Queue Stats
131W - 133L
1,473 Elo+
Party 1
VII
VII
Platinum III
skydance2020
VII
Platinum III
Level 999
Champion Stats
10W - 6L
1,626 SR
Queue Stats
1,120W - 1,079L
1,579 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 900
1,643 SR
1,521 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 484
1,540 SR
1,544 Elo+
Lillith
Lillith
Gold V
AdmiralDredge
Lillith
Gold V
Level 792
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,554 Elo+
Party 2
Fernando
Fernando
Gold III
Keksland
Fernando
Gold III
Level 103
Champion Stats
4W - 5L
1,621 SR
Queue Stats
213W - 202L
1,457 Elo+
Solo
Saati
Saati
Gold V
Lakemealy3
Saati
Gold V
Level 121
Champion Stats
1W - 2L
1,347 SR
Queue Stats
45W - 24L
1,657 Elo+
Party 2
Evie
Evie
Gold V
LuffyKaizoku
Evie
Gold V
Level 999
Champion Stats
3W - 4L
1,681 SR
Queue Stats
54W - 35L
1,613 Elo+
Party 2
Barik
Barik
Gold II
Nettle_67
Barik
Gold II
Level 403
Champion Stats
0W - 2L
1,552 SR
Queue Stats
88W - 106L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 4 / 14
2,781
309
39,309
69,844
16,750
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Furia
Palakne_
Furia
59
3 / 5 / 24
2,893
321
23,728
29,692
9,799
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

56
13 / 5 / 17
3,086
343
69,133
46,327
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Inara
Turakos99
Inara
58
12 / 0 / 19
3,265
363
42,188
58,126
6,390
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
13 / 7 / 9
2,653
295
58,112
25,899
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
Vora
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
59
0 / 10 / 8
1,796
200
32,559
45,601
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
Keksland
Fernando
33
0 / 11 / 0
1,311
146
15,069
52,523
38,987
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
48
11 / 10 / 4
2,485
276
80,166
36,944
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
8 / 10 / 5
2,171
241
57,902
39,333
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Barik
Nettle_67
Barik
58
2 / 11 / 4
1,696
188
44,192
58,069
36,414
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 24% for 5s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 9s
Objective Time
2m 21s
135
Kill Participation
42
52
Kills
21
21
Deaths
52
83
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lillith
0
10
8
0.4
L
Fernando
Keksland
Fernando
0
11
0
0
L
Saati
11
10
4
1.3
L
8
10
5
1.05
W
11
4
14
4.5
L
Barik
Nettle_67
Barik
2
11
4
0.36
W
Furia
Palakne_
Furia
3
5
24
3
W
13
5
17
4.3
W
Inara
Turakos99
Inara
12
0
19
21.5
W
13
7
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,470
Damage
229,888
229,888
Taken
232,470
32,939
Shielding
75,401
160,624
Healing
53,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
32,559
21,094
37,706
377
45,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Keksland
Fernando
15,069
8,352
0
1,116
52,523
38,987
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
80,166
71,942
0
1,462
36,944
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,902
56,857
0
3,351
39,333
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,309
37,555
0
8,960
69,844
16,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
Nettle_67
Barik
44,192
44,192
0
9,233
58,069
36,414
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Furia
Palakne_
Furia
23,728
16,405
61,631
13,427
29,692
9,799
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
69,133
50,743
33,365
30,252
46,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Turakos99
Inara
42,188
34,118
0
6,564
58,126
6,390

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,112
57,712
0
6,425
25,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role