Player Matchup

Vora
Vora
HiderContastine
Vora
Level 169
Champion Stats
196W - 184L
1,632 SR
Queue Stats
562W - 576L
1,571 Elo+
Solo
Grohk
Grohk
KingB0TTT
Grohk
Level 423
Champion Stats
31W - 27L
1,621 SR
Queue Stats
765W - 728L
1,603 Elo+
Solo
Jenos
Jenos
YouTube_Fny_illa
Jenos
Level 190
Champion Stats
35W - 17L
1,683 SR
Queue Stats
235W - 213L
1,558 Elo+
Solo
Sha Lin
Sha Lin
circonio
Sha Lin
Level 999
Champion Stats
497W - 521L
1,591 SR
Queue Stats
3,401W - 3,466L
1,569 Elo+
Solo
Terminus
Terminus
kxm2x
Terminus
Level 245
Champion Stats
6W - 7L
1,482 SR
Queue Stats
143W - 147L
1,607 Elo+
Solo
Team Averages
Level 405
1,602 SR
1,581 Elo+

VS

Team Averages
Level 656
1,591 SR
1,559 Elo+
Barik
Barik
ElCogeAbuelitas
Barik
Level 999
Champion Stats
21W - 12L
1,691 SR
Queue Stats
1,583W - 1,622L
1,637 Elo+
Solo
Dredge
Dredge
Kaidan N7
Dredge
Level 999
Champion Stats
1,020W - 1,037L
1,545 SR
Queue Stats
2,521W - 2,435L
1,548 Elo+
Solo
Kasumi
Kasumi
Novvxed
Kasumi
Level 312
Champion Stats
131W - 131L
1,610 SR
Queue Stats
1,084W - 1,117L
1,558 Elo+
Solo
Octavia
Octavia
Tilowolff13
Octavia
Level 697
Champion Stats
24W - 17L
1,638 SR
Queue Stats
523W - 527L
1,484 Elo+
Solo
Rei
Rei
xGalaxyGirl16x
Rei
Level 272
Champion Stats
97W - 92L
1,469 SR
Queue Stats
765W - 766L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
10 / 3 / 12
2,926
293
43,437
24,221
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grohk
KingB0TTT
Grohk
58
4 / 6 / 8
2,016
202
18,764
33,847
900
Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

43
2 / 2 / 21
3,251
325
17,907
17,541
7,760
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
circonio
Sha Lin
60
9 / 5 / 9
2,855
286
55,107
22,245
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Strike True

Strike True

Crippling Arrow

Heal for 210 after hitting an enemy with Crippling Arrow.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Terminus
kxm2x
Terminus
47
12 / 1 / 8
3,120
312
43,986
40,297
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 9 / 4
1,520
152
8,330
58,128
53,846
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
Kaidan N7
Dredge
41
3 / 7 / 2
840
84
22,220
26,135
2,100
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kasumi
Novvxed
Kasumi
25
6 / 6 / 4
1,745
175
37,121
36,131
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Octavia
Tilowolff13
Octavia
41
8 / 8 / 3
2,492
249
53,091
29,882
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

40
1 / 7 / 9
1,675
168
11,739
28,925
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 38s
Objective Time
2m 31s
95
Kill Participation
40
37
Kills
18
17
Deaths
37
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
10
3
12
5.33
L
Dredge
Kaidan N7
Dredge
3
7
2
0.57
W
Grohk
KingB0TTT
Grohk
4
6
8
1.33
L
Kasumi
Novvxed
Kasumi
6
6
4
1.33
L
Octavia
Tilowolff13
Octavia
8
8
3
1.19
W
2
2
21
6.25
W
Sha Lin
circonio
Sha Lin
9
5
9
2.7
W
Terminus
kxm2x
Terminus
12
1
8
16
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,201
Damage
132,501
138,151
Taken
179,201
8,660
Shielding
55,946
113,517
Healing
77,427
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,330
8,330
0
8,418
58,128
53,846
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
43,437
35,602
0
7,704
24,221
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
Kaidan N7
Dredge
22,220
10,069
0
1,064
26,135
2,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
KingB0TTT
Grohk
18,764
9,657
6,072
8,610
33,847
900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Kasumi
Novvxed
Kasumi
37,121
27,721
0
6,675
36,131
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
Tilowolff13
Octavia
53,091
41,665
1,836
4,673
29,882
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,907
10,235
65,966
10,938
17,541
7,760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Sha Lin
circonio
Sha Lin
55,107
47,312
1,432
3,950
22,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Terminus
kxm2x
Terminus
43,986
41,256
0
8,845
40,297
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
11,739
8,755
43,164
11,597
28,925
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role