Player Matchup

Fernando
Fernando
II-M39-ll
Fernando
Level 52
Champion Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,455 Elo+
Party 1
Corvus
Corvus
LSA_Mute
Corvus
Level 11
Champion Stats
2W - 4L
1,554 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 1
VII
VII
Miguel16303
VII
Level 181
Champion Stats
0W - 7L
1,121 SR
Queue Stats
204W - 206L
1,482 Elo+
Solo
Tyra
Tyra
O000O00OO0O
Tyra
Level 222
Champion Stats
2W - 4L
1,564 SR
Queue Stats
323W - 338L
1,579 Elo+
Solo
Imani
Imani
momokiller21
Imani
Level 999
Champion Stats
75W - 51L
1,640 SR
Queue Stats
533W - 487L
1,604 Elo+
Solo
Team Averages
Level 293
1,476 SR
1,518 Elo+

VS

Team Averages
Level 354
1,500 SR
1,543 Elo+
Rei
Rei
Ascain
Rei
Level 87
Champion Stats
5W - 12L
1,527 SR
Queue Stats
19W - 25L
1,580 Elo+
Solo
Seris
Seris
ChiwicasGabarre9
Seris
Level 269
Champion Stats
77W - 69L
1,572 SR
Queue Stats
633W - 601L
1,531 Elo+
Solo
Sha Lin
Sha Lin
DrHollowed
Sha Lin
Level 999
Champion Stats
213W - 210L
1,505 SR
Queue Stats
2,128W - 2,138L
1,486 Elo+
Solo
Vatu
Vatu
KASPER_0810
Vatu
Level 300
Champion Stats
11W - 19L
1,352 SR
Queue Stats
353W - 350L
1,522 Elo+
Solo
Inara
Inara
alvaritocano2
Inara
Level 116
Champion Stats
1W - 0L
1,545 SR
Queue Stats
35W - 28L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
II-M39-ll
Fernando
22
0 / 5 / 0
1,013
169
11,009
31,568
32,084
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
LSA_Mute
Corvus
7
0 / 6 / 1
892
149
4,718
15,769
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

59
1 / 7 / 0
997
166
13,095
18,928
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

58
2 / 6 / 0
1,187
198
25,393
19,581
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
0 / 2 / 0
937
156
28,656
11,052
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Ascain
Rei
16
0 / 1 / 9
2,033
339
4,286
18,257
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
0 / 0 / 11
1,793
299
4,579
6,555
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Level 1

Sha Lin
DrHollowed
Sha Lin
60
10 / 1 / 7
2,205
368
43,709
19,742
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Strike True

Strike True

Crippling Arrow

Heal for 280 after hitting an enemy with Crippling Arrow.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
9 / 1 / 2
1,926
321
25,156
14,320
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

54
7 / 0 / 7
2,017
336
19,168
23,997
3,145
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15s
Objective Time
5m 58s
4
Kill Participation
62
3
Kills
26
26
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Rei
Ascain
Rei
0
1
9
4.5
W
0
0
11
5.5
W
Sha Lin
DrHollowed
Sha Lin
10
1
7
13.5
L
Fernando
II-M39-ll
Fernando
0
5
0
0
W
9
1
2
10
L
Corvus
LSA_Mute
Corvus
0
6
1
0.08
L
1
7
0
0.14
L
2
6
0
0.33
W
7
0
7
10.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,871
Damage
96,898
96,898
Taken
82,871
32,084
Shielding
3,145
14,104
Healing
71,125
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
Ascain
Rei
4,286
4,239
25,798
9,582
18,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
4,579
3,721
26,203
1,850
6,555
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
DrHollowed
Sha Lin
43,709
37,229
0
2,459
19,742
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
II-M39-ll
Fernando
11,009
8,676
0
734
31,568
32,084
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,156
18,809
0
2,743
14,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
LSA_Mute
Corvus
4,718
4,718
9,081
1,736
15,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,095
12,095
0
1,928
18,928
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,393
13,418
0
625
19,581
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,168
17,686
0
2,490
23,997
3,145
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,656
28,656
0
0
11,052
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role