Player Matchup

Io
Io
Bronze I
PapaRaadsel
Io
Bronze I
Level 202
Champion Stats
5W - 6L
1,453 SR
Queue Stats
28W - 41L
1,299 Elo+
Party 1
Khan
Khan
Silver III
brizilgun
Khan
Silver III
Level 546
Champion Stats
15W - 13L
1,629 SR
Queue Stats
571W - 577L
1,445 Elo+
Solo
Tiberius
Tiberius
Silver III
kykyhamel
Tiberius
Silver III
Level 204
Champion Stats
1W - 2L
1,416 SR
Queue Stats
50W - 64L
1,424 Elo+
Solo
Mal'Damba
Mal'Damba
Bronze I
meatsir
Mal'Damba
Bronze I
Level 502
Champion Stats
0W - 4L
1,385 SR
Queue Stats
76W - 91L
1,335 Elo+
Party 1
Inara
Inara
Bronze II
opperbeaver
Inara
Bronze II
Level 400
Champion Stats
27W - 34L
1,513 SR
Queue Stats
75W - 108L
1,284 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 371
1,479 SR
1,357 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 490
1,599 SR
1,427 Elo+
Rei
Rei
Silver V
FxFALLITO
Rei
Silver V
Level 141
Champion Stats
35W - 22L
1,673 SR
Queue Stats
132W - 142L
1,376 Elo+
Party 2
Fernando
Fernando
Silver III
LLL_TENTACION_
Fernando
Silver III
Level 212
Champion Stats
20W - 12L
1,629 SR
Queue Stats
218W - 236L
1,421 Elo+
Party 2
Zhin
Zhin
Silver V
MarcaTech019
Zhin
Silver V
Level 999
Champion Stats
2,128W - 1,920L
1,588 SR
Queue Stats
3,007W - 2,998L
1,454 Elo+
Solo
Dredge
Dredge
Silver V
PickTankYourself
Dredge
Silver V
Level 999
Champion Stats
550W - 503L
1,607 SR
Queue Stats
3,070W - 3,090L
1,480 Elo+
Solo
Ash
Ash
Silver V
Zeronom
Ash
Silver V
Level 100
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 9 / 14
3,751
250
33,634
41,129
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Khan
59
10 / 11 / 9
1,283
86
57,298
111,585
8,030
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
kykyhamel
Tiberius
46
7 / 11 / 12
4,035
269
125,038
63,155
4,440
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Mal'Damba
meatsir
Mal'Damba
59
11 / 9 / 14
3,591
239
73,367
63,040
975
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

58
6 / 10 / 17
4,005
267
65,694
134,265
12,483
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
MakoaCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
Imani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
1 / 6 / 24
3,655
244
38,478
46,340
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
57
15 / 7 / 14
3,639
243
92,646
88,867
48,587
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
12 / 11 / 17
3,414
228
89,107
38,002
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
16 / 9 / 11
3,843
256
123,151
53,959
1,350
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ash
33
6 / 8 / 15
3,544
236
69,792
127,863
66,490
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
9m 51s
107
Kill Participation
131
41
Kills
50
50
Deaths
41
66
Assists
81
Player
Kills
Deaths
Assists
KDA
W
1
6
24
2.17
W
Fernando
15
7
14
3.14
W
12
11
17
1.86
L
7
9
14
1.56
W
16
9
11
2.39
W
Ash
6
8
15
1.69
L
Khan
10
11
9
1.32
L
Tiberius
kykyhamel
Tiberius
7
11
12
1.18
L
Mal'Damba
meatsir
Mal'Damba
11
9
14
2
L
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,031
Damage
413,174
413,174
Taken
355,031
25,928
Shielding
116,427
228,478
Healing
218,282
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,478
38,428
155,313
33,050
46,340
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
92,646
38,102
0
4,223
88,867
48,587
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
89,107
66,140
3,762
7,211
38,002
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,634
31,134
114,122
18,701
41,129
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
123,151
102,437
0
13,761
53,959
1,350
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ash
69,792
59,854
0
962
127,863
66,490
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
57,298
50,596
2,059
21,909
111,585
8,030
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
kykyhamel
Tiberius
125,038
99,188
0
12,787
63,155
4,440
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Mal'Damba
meatsir
Mal'Damba
73,367
34,364
40,677
15,294
63,040
975
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
65,694
46,566
0
2,929
134,265
12,483
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role