Player Matchup

Fernando
Fernando
HacksoreGPS
Fernando
Level 144
Champion Stats
0W - 1L
1,419 SR
Queue Stats
64W - 40L
1,622 Elo+
Party 1
Jenos
Jenos
Kyabato
Jenos
Level 999
Champion Stats
5W - 8L
1,607 SR
Queue Stats
105W - 88L
1,537 Elo+
Solo
Cassie
Cassie
ManiacoDaVara
Cassie
Level 30
Champion Stats
0W - 1L
1,291 SR
Queue Stats
15W - 7L
1,667 Elo+
Solo
Vora
Vora
Tsk1i1
Vora
Level 38
Champion Stats
2W - 2L
1,680 SR
Queue Stats
5W - 8L
1,476 Elo+
Party 1
Saati
Saati
luarzinho
Saati
Level 124
Champion Stats
1W - 6L
1,415 SR
Queue Stats
87W - 103L
1,475 Elo+
Solo
Team Averages
Level 267
1,482 SR
1,556 Elo+

VS

Team Averages
Level 669
1,628 SR
1,601 Elo+
VII
VII
AlwaysSete
VII
Level 999
Champion Stats
7W - 2L
1,573 SR
Queue Stats
285W - 198L
1,722 Elo+
Party 3
Viktor
Viktor
Lucax-s
Viktor
Level 425
Champion Stats
1W - 0L
1,575 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Io
Io
Melonl
Io
Level 832
Champion Stats
4W - 1L
1,691 SR
Queue Stats
74W - 38L
1,779 Elo+
Party 3
Ying
Ying
moºrita
Ying
Level 747
Champion Stats
362W - 211L
1,604 SR
Queue Stats
1,936W - 1,434L
1,525 Elo+
Party 2
Imani
Imani
whitemoore
Imani
Level 340
Champion Stats
36W - 16L
1,698 SR
Queue Stats
852W - 570L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HacksoreGPS
Fernando
56
1 / 8 / 2
3,846
549
27,071
104,454
76,742
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
Kyabato
Jenos
59
4 / 6 / 5
4,349
621
22,604
25,896
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

31
3 / 7 / 4
3,412
487
38,912
34,322
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Vora
Tsk1i1
Vora
19
3 / 15 / 3
3,674
525
23,545
42,295
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
luarzinho
Saati
52
3 / 8 / 3
3,311
473
30,040
29,603
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
19 / 3 / 15
4,276
611
66,261
43,667
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
Lucax-s
Viktor
57
12 / 3 / 8
3,799
543
60,094
24,598
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Io
54
1 / 2 / 23
3,655
522
16,535
18,464
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ying
59
2 / 2 / 19
3,949
564
39,572
28,981
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Imani
57
10 / 4 / 10
3,806
544
54,108
26,462
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 29s
Objective Time
7m 46s
31
Kill Participation
119
14
Kills
44
44
Deaths
14
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
19
3
15
8.83
L
Fernando
HacksoreGPS
Fernando
1
8
2
0.25
L
Jenos
Kyabato
Jenos
4
6
5
1.08
W
Viktor
Lucax-s
Viktor
12
3
8
5.33
L
3
7
4
0.71
W
Io
1
2
23
6.25
L
Vora
Tsk1i1
Vora
3
15
3
0.3
L
Saati
luarzinho
Saati
3
8
3
0.56
W
Ying
2
2
19
5.75
W
Imani
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,172
Damage
236,570
236,570
Taken
142,172
76,742
Shielding
0
116,036
Healing
101,422
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
66,261
64,661
289
4,442
43,667
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Fernando
HacksoreGPS
Fernando
27,071
17,075
0
4,993
104,454
76,742
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Kyabato
Jenos
22,604
19,030
86,631
12,211
25,896
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Viktor
Lucax-s
Viktor
60,094
52,716
0
0
24,598
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
38,912
32,730
379
5,128
34,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Io
16,535
15,380
42,951
8,100
18,464
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
Tsk1i1
Vora
23,545
14,423
484
3,057
42,295
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

L
Saati
luarzinho
Saati
30,040
21,000
0
3,153
29,603
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Ying
39,572
14,708
26,281
18,591
28,981
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
54,108
42,837
0
768
26,462
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role