Player Matchup
VS
Match Stats
Featherweight
Armor
Heal for 250 every 1s while drifting.
Level 5
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Aico Forces
Chain Heal
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Drain Life
Blast Shot
Heal for 375 over 2s for each enemy hit by Blast Shot.
Level 5
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
On The Move
Frag Grenade
Gain 8% Movement Speed for 2s after using Frag Grenade.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Level 5
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Level 2
Dissipate
Smoke Screen
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Level 5
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.
Level 1
Collateral Damage
Form Swap
Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 5
Ancient Wounds
Piercing Quills
Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.
Level 3
Raze and Burn
Piercing Quills
Heal for 250 after hitting an enemy with Piercing Quills.
Level 5
Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Level 1
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
The Hunted
Retribution
You gain 25% Lifesteal against your Retribution target.
Level 5
Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2
Juke Boots
Armor
Increase your maximum Health by 150.
Level 3
Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4
Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.