Player Matchup

Ruckus
Ruckus
Davizzeeraa
Ruckus
Level 94
Champion Stats
7W - 6L
1,569 SR
Queue Stats
49W - 51L
1,529 Elo+
Solo
Torvald
Torvald
EuMesmoMesmo
Torvald
Level 559
Champion Stats
49W - 62L
1,567 SR
Queue Stats
698W - 704L
1,615 Elo+
Solo
Maeve
Maeve
LucasMarro
Maeve
Level 283
Champion Stats
21W - 19L
1,583 SR
Queue Stats
313W - 289L
1,551 Elo+
Solo
Tyra
Tyra
sarpicosbr
Tyra
Level 209
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,825 Elo+
Solo
VII
VII
tirasgooo07
VII
Level 541
Champion Stats
469W - 442L
1,539 SR
Queue Stats
1,831W - 1,782L
1,456 Elo+
Solo
Team Averages
Level 337
1,552 SR
1,595 Elo+

VS

Team Averages
Level 336
1,566 SR
1,533 Elo+
Jenos
Jenos
Benjamín616z
Jenos
Level 350
Champion Stats
2W - 5L
1,556 SR
Queue Stats
23W - 24L
1,590 Elo+
Solo
Willo
Willo
Evecarlaus
Willo
Level 721
Champion Stats
154W - 172L
1,571 SR
Queue Stats
659W - 666L
1,508 Elo+
Solo
Vora
Vora
Sontor
Vora
Level 144
Champion Stats
26W - 28L
1,597 SR
Queue Stats
61W - 69L
1,540 Elo+
Solo
Khan
Khan
XxxArcAdyuSxxX
Khan
Level 263
Champion Stats
7W - 11L
1,538 SR
Queue Stats
186W - 175L
1,540 Elo+
Solo
Ying
Ying
kuroknight1607
Ying
Level 202
Champion Stats
21W - 22L
1,567 SR
Queue Stats
422W - 445L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
41
10 / 6 / 11
3,801
317
71,261
62,318
42,795
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Torvald
EuMesmoMesmo
Torvald
45
12 / 7 / 13
3,937
328
52,794
26,376
100,925
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Maeve
44
8 / 11 / 8
2,988
249
43,535
36,795
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

50
10 / 10 / 15
3,705
309
72,243
32,301
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
5 / 11 / 11
2,830
236
33,105
36,397
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
7 / 6 / 28
2,861
238
33,850
38,019
10,419
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Willo
55
11 / 11 / 12
2,583
215
54,306
48,987
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Vora
Sontor
Vora
40
14 / 10 / 8
2,283
190
55,602
54,760
4,200
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
5 / 8 / 13
2,337
195
20,892
87,591
53,396
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

41
8 / 11 / 9
2,103
175
29,537
43,581
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
2m 41s
103
Kill Participation
115
45
Kills
45
45
Deaths
46
58
Assists
70
Player
Kills
Deaths
Assists
KDA
L
7
6
28
3.5
W
Ruckus
10
6
11
2.58
W
Torvald
EuMesmoMesmo
Torvald
12
7
13
2.64
L
Willo
11
11
12
1.55
W
Maeve
8
11
8
1.09
L
Vora
Sontor
Vora
14
10
8
1.8
L
5
8
13
1.44
L
8
11
9
1.14
W
10
10
15
1.75
W
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,938
Damage
194,187
194,187
Taken
272,938
143,720
Shielding
68,015
54,109
Healing
152,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,850
22,249
66,189
19,687
38,019
10,419
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Ruckus
71,261
50,547
0
21,617
62,318
42,795
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
EuMesmoMesmo
Torvald
52,794
43,794
5,680
4,205
26,376
100,925
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
54,306
23,132
0
2,399
48,987
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
43,535
41,184
1,048
13,269
36,795
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
Sontor
Vora
55,602
40,340
0
9,532
54,760
4,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
20,892
17,122
4,098
14,072
87,591
53,396
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,537
13,357
27,032
9,965
43,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
72,243
44,434
0
3,047
32,301
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,105
30,205
0
5,243
36,397
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role