Player Matchup

Diamond II
 
Unknown
Diamond II
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Talus
Talus
Diamond II
Bayue
Talus
Diamond II
Level 479
Champion Stats
11W - 7L
1,698 SR
Queue Stats
666W - 624L
1,674 Elo+
Solo
Terminus
Terminus
Masters
Gyurí
Terminus
Masters
Level 999
Champion Stats
169W - 102L
1,808 SR
Queue Stats
1,550W - 1,478L
1,663 Elo+
Solo
Khan
Khan
Diamond I
Møtøbë
Khan
Diamond I
Level 47
Champion Stats
1W - 1L
1,577 SR
Queue Stats
44W - 27L
1,663 Elo+
Solo
Lillith
Lillith
Diamond III
samí 05
Lillith
Diamond III
Level 710
Champion Stats
2W - 1L
1,582 SR
Queue Stats
102W - 66L
1,649 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 647
1,633 SR
1,630 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 820
1,641 SR
1,666 Elo+
Vora
Vora
Diamond III
BOJANTOTTI
Vora
Diamond III
Level 999
Champion Stats
2W - 10L
1,674 SR
Queue Stats
504W - 478L
1,678 Elo+
Party 2
Bomb King
Bomb King
Masters
HerPengû
Bomb King
Masters
Level 637
Champion Stats
0W - 1L
1,589 SR
Queue Stats
335W - 288L
1,659 Elo+
Party 1
Inara
Inara
Diamond III
HisPengû
Inara
Diamond III
Level 999
Champion Stats
176W - 234L
1,605 SR
Queue Stats
1,495W - 1,420L
1,659 Elo+
Party 1
Barik
Barik
Platinum II
MASTERENGIE
Barik
Platinum II
Level 467
Champion Stats
509W - 510L
1,655 SR
Queue Stats
661W - 672L
1,646 Elo+
Solo
Ying
Ying
Diamond I
Nìva
Ying
Diamond I
Level 999
Champion Stats
49W - 52L
1,683 SR
Queue Stats
662W - 616L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
 
Unknown
59
8 / 0 / 13
2,553
365
82,862
16,097
0

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

Talus
Bayue
Talus
59
3 / 3 / 13
2,052
293
43,670
34,216
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Terminus
Gyurí
Terminus
56
4 / 0 / 6
2,365
338
34,984
45,062
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Khan
34
9 / 1 / 11
2,377
340
33,937
59,685
17,561
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lillith
samí 05
Lillith
56
3 / 0 / 15
2,586
369
13,269
15,831
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 4 / 1
1,565
224
40,768
34,254
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
HerPengû
Bomb King
59
1 / 9 / 2
1,330
190
37,738
29,831
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
HisPengû
Inara
60
1 / 8 / 1
1,349
193
25,169
67,343
16,296
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

49
0 / 5 / 4
1,665
238
55,225
60,088
77,478
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
Nìva
Ying
60
0 / 1 / 4
1,593
228
11,991
17,206
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
1m 14s
85
Kill Participation
17
27
Kills
5
4
Deaths
27
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
 
Unknown
8
0
13
14.5
L
3
4
1
0.88
W
Talus
Bayue
Talus
3
3
13
3.17
W
Terminus
Gyurí
Terminus
4
0
6
7
L
Bomb King
HerPengû
Bomb King
1
9
2
0.22
L
Inara
HisPengû
Inara
1
8
1
0.19
L
0
5
4
0.4
W
Khan
9
1
11
14.5
L
Ying
Nìva
Ying
0
1
4
2
W
Lillith
samí 05
Lillith
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,722
Damage
170,891
170,891
Taken
208,722
17,561
Shielding
93,774
130,640
Healing
115,546
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
 
Unknown
82,862
73,961
0
0
16,097
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
40,768
28,132
0
4,950
34,254
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
Bayue
Talus
43,670
39,722
1,100
8,235
34,216
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Gyurí
Terminus
34,984
22,705
0
8,923
45,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
HerPengû
Bomb King
37,738
36,725
0
1,485
29,831
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
HisPengû
Inara
25,169
21,762
0
0
67,343
16,296
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,225
55,225
0
14,060
60,088
77,478
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
33,937
29,135
7,347
9,767
59,685
17,561
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
Nìva
Ying
11,991
11,991
81,567
13,484
17,206
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
samí 05
Lillith
13,269
4,907
95,160
108
15,831
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role