Player Matchup

Atlas
Atlas
Platinum IV
Sadi69
Atlas
Platinum IV
Level 499
Champion Stats
2W - 4L
1,593 SR
Queue Stats
321W - 308L
1,563 Elo+
Solo
Lex
Lex
Platinum II
Smööker
Lex
Platinum II
Level 999
Champion Stats
21W - 46L
1,493 SR
Queue Stats
950W - 951L
1,565 Elo+
Solo
Rei
Rei
Platinum II
Sunrakú
Rei
Platinum II
Level 425
Champion Stats
9W - 6L
1,691 SR
Queue Stats
462W - 418L
1,600 Elo+
Solo
Fernando
Fernando
Diamond V
TTV_-Crazy-_NL
Fernando
Diamond V
Level 999
Champion Stats
27W - 29L
1,647 SR
Queue Stats
686W - 651L
1,578 Elo+
Solo
Moji
Moji
Diamond V
TheReDDeStMeNtOs
Moji
Diamond V
Level 999
Champion Stats
1,485W - 1,279L
1,698 SR
Queue Stats
2,459W - 2,391L
1,608 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 784
1,625 SR
1,583 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 625
1,699 SR
1,596 Elo+
Terminus
Terminus
Platinum V
Cashiiee
Terminus
Platinum V
Level 999
Champion Stats
22W - 12L
1,727 SR
Queue Stats
46W - 35L
1,580 Elo+
Solo
Barik
Barik
Platinum III
ImprPantPetSis
Barik
Platinum III
Level 634
Champion Stats
50W - 27L
1,727 SR
Queue Stats
358W - 288L
1,593 Elo+
Solo
Saati
Saati
Masters
KeoValdez
Saati
Masters
Level 825
Champion Stats
33W - 12L
1,750 SR
Queue Stats
196W - 152L
1,633 Elo+
Party 1
Jenos
Jenos
Platinum III
Onthetizz
Jenos
Platinum III
Level 475
Champion Stats
245W - 212L
1,672 SR
Queue Stats
537W - 472L
1,568 Elo+
Solo
Diamond V
ghøùl
Unknown
Diamond V
Level 194
Champion Stats
10W - 8L
1,620 SR
Queue Stats
179W - 138L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Sadi69
Atlas
51
2 / 6 / 0
1,137
190
23,462
58,287
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

56
2 / 7 / 3
1,484
247
28,875
27,818
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
0 / 3 / 3
1,528
255
10,147
18,127
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
58
1 / 7 / 1
1,246
208
26,742
51,911
36,157
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 8 / 1
1,396
233
33,492
34,145
23,813

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Cashiiee
Terminus
57
8 / 0 / 11
2,210
368
48,153
46,246
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

57
2 / 0 / 14
2,323
387
29,185
24,915
18,767
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
KeoValdez
Saati
59
5 / 1 / 13
2,234
372
46,127
21,310
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
Onthetizz
Jenos
60
2 / 2 / 23
2,462
410
13,410
11,526
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

ghøùl
Unknown
52
14 / 3 / 9
2,463
411
53,413
18,721
0

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
5m 17s
15
Kill Participation
101
7
Kills
31
31
Deaths
6
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Terminus
Cashiiee
Terminus
8
0
11
13.5
W
2
0
14
9
W
Saati
KeoValdez
Saati
5
1
13
11.5
W
Jenos
Onthetizz
Jenos
2
2
23
6.75
L
Atlas
Sadi69
Atlas
2
6
0
0.33
L
2
7
3
0.5
L
0
3
3
0.5
L
Fernando
1
7
1
0.21
L
2
8
1
0.31
W
ghøùl
Unknown
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,718
Damage
190,288
190,288
Taken
122,718
59,970
Shielding
18,767
74,910
Healing
101,622
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Cashiiee
Terminus
48,153
45,694
0
8,754
46,246
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,185
29,185
0
2,740
24,915
18,767
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
KeoValdez
Saati
46,127
39,757
0
1,518
21,310
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Onthetizz
Jenos
13,410
9,669
81,462
7,099
11,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Atlas
Sadi69
Atlas
23,462
23,462
0
4,101
58,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,875
25,634
0
0
27,818
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,147
8,786
51,012
10,218
18,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
26,742
15,158
0
2,602
51,911
36,157
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,492
30,481
2,918
4,059
34,145
23,813
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
ghøùl
Unknown
53,413
45,746
0
49
18,721
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role