Player Matchup

Atlas
Atlas
Gold III
CrAndygames999
Atlas
Gold III
Level 349
Champion Stats
10W - 11L
1,593 SR
Queue Stats
883W - 857L
1,427 Elo+
Party 2
Zhin
Zhin
Gold V
Javier0rient
Zhin
Gold V
Level 558
Champion Stats
16W - 14L
1,600 SR
Queue Stats
1,128W - 1,108L
1,454 Elo+
Party 2
Inara
Inara
Platinum V
jeffDres
Inara
Platinum V
Level 701
Champion Stats
36W - 22L
1,715 SR
Queue Stats
269W - 218L
1,638 Elo+
Solo
Dredge
Dredge
Platinum III
stark105
Dredge
Platinum III
Level 999
Champion Stats
5W - 7L
1,466 SR
Queue Stats
804W - 798L
1,591 Elo+
Solo
Ying
Ying
Platinum III
ÁNGEL29
Ying
Platinum III
Level 736
Champion Stats
26W - 29L
1,585 SR
Queue Stats
131W - 125L
1,515 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 669
1,592 SR
1,525 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 526
1,620 SR
1,527 Elo+
Barik
Barik
Platinum IV
DatsWutSheSaid
Barik
Platinum IV
Level 243
Champion Stats
6W - 4L
1,731 SR
Queue Stats
53W - 43L
1,567 Elo+
Party 1
Lian
Lian
Gold V
Djthegoat8550
Lian
Gold V
Level 379
Champion Stats
51W - 39L
1,601 SR
Queue Stats
241W - 207L
1,510 Elo+
Solo
Vora
Vora
Gold III
OceanClock
Vora
Gold III
Level 999
Champion Stats
45W - 73L
1,541 SR
Queue Stats
1,373W - 1,380L
1,471 Elo+
Solo
Jenos
Jenos
Platinum II
PrayPray
Jenos
Platinum II
Level 96
Champion Stats
1W - 3L
1,633 SR
Queue Stats
11W - 12L
1,563 Elo+
Solo
Ash
Ash
Silver I
fer1337x
Ash
Silver I
Level 914
Champion Stats
1W - 1L
1,594 SR
Queue Stats
52W - 47L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 1 / 9
2,958
269
53,632
74,353
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

53
10 / 4 / 17
3,254
296
72,798
50,066
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
jeffDres
Inara
59
3 / 5 / 25
3,390
308
49,281
67,288
11,746
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
stark105
Dredge
59
15 / 2 / 10
3,529
321
80,976
39,501
2,330
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ying
60
4 / 2 / 21
3,856
351
14,511
18,076
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
0 / 10 / 3
2,025
184
48,904
77,520
66,977
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
6 / 12 / 2
2,361
215
74,475
46,155
800
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
4 / 9 / 5
2,048
186
57,884
50,533
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
PrayPray
Jenos
43
1 / 3 / 7
2,158
196
9,364
17,812
12,539
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
3 / 7 / 4
2,098
191
58,657
79,178
26,359
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
2m 46s
123
Kill Participation
35
41
Kills
14
14
Deaths
41
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
0
10
3
0.15
L
6
12
2
0.58
W
10
4
17
4.63
L
4
9
5
0.72
L
Jenos
PrayPray
Jenos
1
3
7
1.5
L
3
7
4
0.71
W
Inara
jeffDres
Inara
3
5
25
3.1
W
Dredge
stark105
Dredge
15
2
10
10
W
Ying
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,198
Damage
249,284
249,284
Taken
271,198
14,076
Shielding
106,675
188,365
Healing
140,865
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,632
53,632
0
1,675
74,353
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
48,904
48,904
0
5,489
77,520
66,977

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
74,475
68,668
0
4,623
46,155
800

Level 2

Level 1

W
72,798
50,673
0
3,778
50,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
57,884
33,177
0
7,256
50,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
PrayPray
Jenos
9,364
8,235
110,324
8,886
17,812
12,539
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,657
52,249
0
4,287
79,178
26,359
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
jeffDres
Inara
49,281
40,516
0
4,036
67,288
11,746
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Dredge
stark105
Dredge
80,976
59,101
0
6,874
39,501
2,330
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
14,511
14,511
158,620
13,382
18,076
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role