Player Matchup

Fernando
Fernando
Gold V
KingTerminus
Fernando
Gold V
Level 621
Champion Stats
3W - 6L
1,271 SR
Queue Stats
49W - 39L
1,373 Elo+
Solo
Lex
Lex
Platinum V
SWEETDREAMS_RM
Lex
Platinum V
Level 999
Champion Stats
118W - 96L
1,654 SR
Queue Stats
2,252W - 2,196L
1,620 Elo+
Solo
Seris
Seris
Gold V
Skpez1
Seris
Gold V
Level 97
Champion Stats
15W - 14L
1,559 SR
Queue Stats
33W - 42L
1,466 Elo+
Solo
Inara
Inara
Platinum I
TäkÏsFüegö
Inara
Platinum I
Level 389
Champion Stats
103W - 88L
1,707 SR
Queue Stats
1,044W - 994L
1,620 Elo+
Solo
Lian
Lian
Platinum II
rogue024
Lian
Platinum II
Level 999
Champion Stats
139W - 142L
1,630 SR
Queue Stats
1,297W - 1,258L
1,496 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 621
1,564 SR
1,515 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 829
1,649 SR
1,580 Elo+
Barik
Barik
Gold IV
ImDelilah
Barik
Gold IV
Level 496
Champion Stats
17W - 11L
1,663 SR
Queue Stats
266W - 263L
1,573 Elo+
Solo
Jenos
Jenos
Platinum V
KhaosSantana
Jenos
Platinum V
Level 999
Champion Stats
156W - 158L
1,647 SR
Queue Stats
1,682W - 1,683L
1,558 Elo+
Party 1
Buck
Buck
Gold IV
Tz1lac4tz1n
Buck
Gold IV
Level 999
Champion Stats
13W - 12L
1,630 SR
Queue Stats
152W - 145L
1,636 Elo+
Party 1
Saati
Saati
Platinum II
chavascao
Saati
Platinum II
Level 999
Champion Stats
19W - 14L
1,617 SR
Queue Stats
470W - 439L
1,555 Elo+
Solo
Terminus
Terminus
Gold II
worldonfire128
Terminus
Gold II
Level 650
Champion Stats
103W - 72L
1,688 SR
Queue Stats
308W - 301L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KingTerminus
Fernando
56
4 / 1 / 10
3,213
268
39,201
64,463
73,448
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
14 / 4 / 9
2,941
245
51,906
32,062
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Seris
Skpez1
Seris
16
2 / 3 / 17
3,817
318
18,809
24,627
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

56
8 / 6 / 19
2,732
228
49,059
65,844
11,055
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
57
12 / 6 / 9
3,032
253
87,828
32,576
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
ImDelilah
Barik
56
1 / 6 / 7
2,444
204
53,476
59,059
35,569
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
0 / 5 / 12
2,349
196
14,725
31,797
7,920
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
9 / 12 / 4
2,447
204
36,946
46,027
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Saati
chavascao
Saati
58
7 / 11 / 4
2,380
198
75,592
40,618
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
56
3 / 5 / 2
2,106
176
38,833
69,302
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
5m 40s
104
Kill Participation
49
40
Kills
20
20
Deaths
39
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Barik
ImDelilah
Barik
1
6
7
0.75
L
0
5
12
1.2
W
Fernando
KingTerminus
Fernando
4
1
10
9
W
14
4
9
4.63
W
Seris
Skpez1
Seris
2
3
17
3.5
L
9
12
4
0.92
W
8
6
19
2.92
L
Saati
chavascao
Saati
7
11
4
0.82
W
Lian
12
6
9
2.75
L
Terminus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,803
Damage
219,572
219,572
Taken
246,803
84,503
Shielding
43,489
148,334
Healing
133,075
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
ImDelilah
Barik
53,476
53,476
0
13,531
59,059
35,569
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,725
9,600
80,695
20,634
31,797
7,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
KingTerminus
Fernando
39,201
26,005
0
7,958
64,463
73,448
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,906
47,482
0
679
32,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Skpez1
Seris
18,809
15,595
110,436
17,638
24,627
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,946
32,367
0
7,424
46,027
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
49,059
39,403
0
7,783
65,844
11,055
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
chavascao
Saati
75,592
65,112
0
2,993
40,618
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Lian
87,828
80,446
0
3,840
32,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
38,833
30,210
0
7,798
69,302
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role