Player Matchup

Jenos
Jenos
Batican124
Jenos
Level 999
Champion Stats
3W - 1L
1,524 SR
Queue Stats
911W - 837L
1,583 Elo+
Party 1
Evie
Evie
ElTiburoncillo
Evie
Level 871
Champion Stats
1W - 0L
1,746 SR
Queue Stats
107W - 60L
1,714 Elo+
Party 1
Mal'Damba
Mal'Damba
Holamellamoluïs
Mal'Damba
Level 999
Champion Stats
116W - 147L
1,630 SR
Queue Stats
2,195W - 1,896L
1,659 Elo+
Party 1
Sha Lin
Sha Lin
JVHEAT
Sha Lin
Level 999
Champion Stats
29W - 23L
1,666 SR
Queue Stats
2,438W - 2,008L
1,719 Elo+
Party 1
Fernando
Fernando
SirenitoMonsta
Fernando
Level 999
Champion Stats
768W - 357L
1,781 SR
Queue Stats
2,571W - 1,967L
1,708 Elo+
Party 1
Team Averages
Level 973
1,669 SR
1,677 Elo+

VS

Team Averages
Level 999
1,707 SR
1,646 Elo+
Evie
Evie
CatComet
Evie
Level 999
Champion Stats
147W - 128L
1,709 SR
Queue Stats
2,017W - 1,788L
1,637 Elo+
Party 2
Torvald
Torvald
FranciumInWater
Torvald
Level 999
Champion Stats
30W - 21L
1,705 SR
Queue Stats
608W - 486L
1,630 Elo+
Party 2
Buck
Buck
Kınd
Buck
Level 999
Champion Stats
233W - 84L
1,819 SR
Queue Stats
4,021W - 1,497L
1,776 Elo+
Party 2
Furia
Furia
Sieyla
Furia
Level 999
Champion Stats
575W - 403L
1,739 SR
Queue Stats
993W - 836L
1,645 Elo+
Party 2
Saati
Saati
killer0022
Saati
Level 999
Champion Stats
74W - 76L
1,565 SR
Queue Stats
2,179W - 2,181L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
5 / 8 / 23
3,506
292
15,347
29,758
8,467
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
5 / 5 / 6
2,472
206
23,402
29,404
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Mal'Damba
60
8 / 5 / 13
2,700
225
46,114
46,551
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Sha Lin
JVHEAT
Sha Lin
60
12 / 9 / 13
3,154
263
55,269
47,968
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
60
14 / 4 / 10
4,146
346
46,018
83,779
209,745
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
59
5 / 7 / 7
2,132
178
37,087
37,723
0
Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
4 / 7 / 12
2,562
214
35,788
36,498
70,496
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Rune Torrent

Rune Torrent

Nullify

Regenerate 4 Ammo every 1s while using Nullify.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Buck
Kınd
Buck
59
15 / 12 / 9
3,435
286
79,224
55,551
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Furia
Sieyla
Furia
56
5 / 9 / 9
2,602
217
24,837
29,265
16,967
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Saati
56
2 / 9 / 14
2,499
208
60,524
27,113
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 38s
Objective Time
4m 1s
109
Kill Participation
82
44
Kills
31
31
Deaths
44
65
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jenos
5
8
23
2.06
L
Evie
5
7
7
1.21
W
5
5
6
1.6
L
4
7
12
1.43
W
Mal'Damba
8
5
13
2.9
W
Sha Lin
JVHEAT
Sha Lin
12
9
13
2.06
L
Buck
Kınd
Buck
15
12
9
1.63
L
Furia
Sieyla
Furia
5
9
9
1.06
W
Fernando
14
4
10
4.75
L
Saati
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,150
Damage
237,460
237,460
Taken
186,150
218,212
Shielding
87,463
151,386
Healing
76,944
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
15,347
9,776
118,449
10,178
29,758
8,467
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Evie
37,087
34,288
0
7,130
37,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
23,402
23,322
0
4,331
29,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,788
22,172
0
330
36,498
70,496
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
46,114
19,403
7,491
8,030
46,551
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Sha Lin
JVHEAT
Sha Lin
55,269
50,631
0
675
47,968
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Buck
Kınd
Buck
79,224
61,450
0
11,431
55,551
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Furia
Sieyla
Furia
24,837
14,949
47,059
8,625
29,265
16,967
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
46,018
33,183
0
2,232
83,779
209,745
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Saati
60,524
50,001
0
2,369
27,113
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role