Player Matchup

Imani
Imani
Diamond IV
Icenek
Imani
Diamond IV
Level 388
Champion Stats
28W - 29L
1,636 SR
Queue Stats
560W - 581L
1,585 Elo+
Solo
Ying
Ying
Gold II
Ministronii
Ying
Gold II
Level 134
Champion Stats
7W - 10L
1,526 SR
Queue Stats
97W - 77L
1,595 Elo+
Party 1
Ash
Ash
Platinum V
TrauIlette
Ash
Platinum V
Level 201
Champion Stats
5W - 8L
1,582 SR
Queue Stats
101W - 86L
1,571 Elo+
Party 1
Fernando
Fernando
Diamond V
juubinojinchrik
Fernando
Diamond V
Level 273
Champion Stats
98W - 57L
1,735 SR
Queue Stats
354W - 325L
1,616 Elo+
Solo
Vora
Vora
Platinum I
nathansuxx-
Vora
Platinum I
Level 448
Champion Stats
12W - 11L
1,607 SR
Queue Stats
102W - 95L
1,582 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 289
1,617 SR
1,590 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 492
1,687 SR
1,625 Elo+
Moji
Moji
Platinum V
HealerKitten
Moji
Platinum V
Level 969
Champion Stats
34W - 19L
1,728 SR
Queue Stats
1,303W - 1,224L
1,579 Elo+
Solo
Inara
Inara
Gold II
Pyralgina
Inara
Gold II
Level 180
Champion Stats
1W - 2L
1,487 SR
Queue Stats
3W - 6L
1,666 Elo+
Solo
VII
VII
Diamond IV
alaskameow
VII
Diamond IV
Level 85
Champion Stats
27W - 9L
1,856 SR
Queue Stats
190W - 114L
1,771 Elo+
Party 2
Terminus
Terminus
Platinum V
dpmn0413
Terminus
Platinum V
Level 226
Champion Stats
8W - 4L
1,756 SR
Queue Stats
158W - 155L
1,565 Elo+
Solo
Jenos
Jenos
Diamond V
saaae
Jenos
Diamond V
Level 999
Champion Stats
6W - 6L
1,608 SR
Queue Stats
896W - 873L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Icenek
Imani
57
13 / 13 / 19
4,662
291
169,194
54,800
4,358
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

33
2 / 14 / 20
3,958
247
21,717
47,511
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

46
8 / 11 / 22
4,234
265
66,639
126,340
65,648
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
37
8 / 9 / 14
4,645
290
88,123
110,886
212,821
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

53
17 / 16 / 14
4,229
264
107,177
67,959
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 10 / 22
4,494
281
129,339
74,304
42,722

Level 5

Level 3

Level 1

Level 3

Level 3

Level 1

Inara
Pyralgina
Inara
45
7 / 11 / 16
3,926
245
40,768
114,653
21,659
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

52
21 / 7 / 23
6,201
388
136,330
98,644
8,493
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Terminus
dpmn0413
Terminus
32
8 / 12 / 11
3,714
232
67,290
138,628
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 75%.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
saaae
Jenos
59
9 / 5 / 35
4,673
292
33,769
26,621
17,115
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 34s
Objective Time
9m 58s
137
Kill Participation
170
48
Kills
63
63
Deaths
45
89
Assists
107
Player
Kills
Deaths
Assists
KDA
W
18
10
22
2.9
L
Imani
Icenek
Imani
13
13
19
1.73
L
2
14
20
0.86
W
Inara
Pyralgina
Inara
7
11
16
1.36
L
8
11
22
1.73
W
21
7
23
4.64
W
Terminus
dpmn0413
Terminus
8
12
11
1.13
L
Fernando
8
9
14
1.67
L
17
16
14
1.5
W
Jenos
saaae
Jenos
9
5
35
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

452,850
Damage
407,496
407,496
Taken
452,850
282,827
Shielding
89,989
197,620
Healing
269,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
129,339
119,413
32,180
12,597
74,304
42,722
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
Icenek
Imani
169,194
134,876
0
3,876
54,800
4,358
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
21,717
21,717
157,961
16,703
47,511
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Pyralgina
Inara
40,768
32,179
0
9,247
114,653
21,659
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
66,639
54,500
0
134
126,340
65,648
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
136,330
132,403
10,861
17,539
98,644
8,493

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
Terminus
dpmn0413
Terminus
67,290
42,381
0
12,583
138,628
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
88,123
50,710
0
5,400
110,886
212,821
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
107,177
73,133
0
13,546
67,959
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
saaae
Jenos
33,769
24,567
165,523
8,803
26,621
17,115
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role