Player Matchup

Ying
Ying
Catarella
Ying
Level 313
Champion Stats
129W - 126L
1,619 SR
Queue Stats
628W - 584L
1,605 Elo+
Solo
Jenos
Jenos
CheekyAves
Jenos
Level 398
Champion Stats
8W - 9L
1,594 SR
Queue Stats
115W - 105L
1,622 Elo+
Solo
VII
VII
CormDor
VII
Level 50
Champion Stats
15W - 4L
1,362 SR
Queue Stats
74W - 17L
1,801 Elo+
Solo
Vora
Vora
HeadOfCow
Vora
Level 156
Champion Stats
14W - 8L
1,688 SR
Queue Stats
147W - 128L
1,587 Elo+
Solo
Atlas
Atlas
ŽÆÎÑ
Atlas
Level 999
Champion Stats
9W - 6L
1,670 SR
Queue Stats
1,156W - 1,093L
1,671 Elo+
Solo
Team Averages
Level 383
1,586 SR
1,657 Elo+

VS

Team Averages
Level 674
1,690 SR
1,599 Elo+
Viktor
Viktor
GailTheSnail
Viktor
Level 999
Champion Stats
31W - 55L
1,495 SR
Queue Stats
1,301W - 1,316L
1,548 Elo+
Solo
Caspian
Caspian
Mespritkuma
Caspian
Level 999
Champion Stats
7W - 1L
1,916 SR
Queue Stats
232W - 225L
1,559 Elo+
Party 1
Jenos
Jenos
ThisOneisMine
Jenos
Level 999
Champion Stats
68W - 48L
1,664 SR
Queue Stats
177W - 136L
1,700 Elo+
Solo
Ying
Ying
YingsFatThighs
Ying
Level 88
Champion Stats
17W - 7L
1,827 SR
Queue Stats
168W - 110L
1,660 Elo+
Party 1
Makoa
Makoa
cnnpuuteerr
Makoa
Level 284
Champion Stats
86W - 95L
1,548 SR
Queue Stats
985W - 849L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
0 / 3 / 9
2,015
252
1,710
12,906
0
Jenos
55
4 / 2 / 14
2,349
294
38,574
13,194
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

VII
21
13 / 4 / 5
2,550
319
60,727
25,176
450
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vora
51
3 / 5 / 4
1,155
144
20,996
14,466
675
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
ŽÆÎÑ
Atlas
60
9 / 0 / 6
2,524
316
56,820
61,551
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
59
4 / 5 / 2
1,517
190
48,376
33,523
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Caspian
Mespritkuma
Caspian
59
0 / 7 / 4
1,483
185
19,718
30,011
0
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 2 credits for each enemy Champion hit with Rogue's Tempo.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

58
7 / 4 / 5
1,713
214
33,435
19,594
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

35
0 / 5 / 7
1,487
186
12,241
23,469
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

33
2 / 8 / 0
1,436
180
13,523
76,730
12,920

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
1m 11s
67
Kill Participation
31
29
Kills
13
14
Deaths
29
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ying
0
3
9
1.5
W
Jenos
4
2
14
5.5
W
VII
13
4
5
3.88
L
Viktor
4
5
2
1
W
Vora
3
5
4
1
L
Caspian
Mespritkuma
Caspian
0
7
4
0.29
L
7
4
5
2.38
L
0
5
7
0.7
L
2
8
0
0.25
W
Atlas
ŽÆÎÑ
Atlas
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,827
Damage
127,293
127,293
Taken
183,327
1,125
Shielding
12,920
68,648
Healing
95,654
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
1,710
1,710
8,664
3,616
12,906
0
W
Jenos
38,574
26,152
36,891
7,856
13,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
VII
60,727
59,327
0
785
25,176
450
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
48,376
27,841
0
295
33,523
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
20,996
14,867
0
3,126
14,466
675
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
Mespritkuma
Caspian
19,718
13,378
0
794
30,011
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,435
30,530
24,563
6,071
19,594
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,241
12,241
51,089
12,842
23,469
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
13,523
10,029
0
0
76,730
12,920
W
Atlas
ŽÆÎÑ
Atlas
56,820
56,820
0
7,710
61,551
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role