Player Matchup

Tyra
Tyra
Qualifying
Arshil
Tyra
Qualifying
Level 576
Champion Stats
3W - 1L
1,512 SR
Queue Stats
11W - 18L
1,363 Elo+
Party 2
Jenos
Jenos
Qualifying
BK2010
Jenos
Qualifying
Level 999
Champion Stats
15W - 7L
1,551 SR
Queue Stats
156W - 134L
1,574 Elo+
Party 2
Atlas
Atlas
Platinum V
Ryanite
Atlas
Platinum V
Level 106
Champion Stats
1W - 3L
1,409 SR
Queue Stats
25W - 27L
1,564 Elo+
Party 2
Pip
Pip
Platinum IV
SukOwO
Pip
Platinum IV
Level 738
Champion Stats
9W - 2L
1,596 SR
Queue Stats
72W - 54L
1,686 Elo+
Party 2
Fernando
Fernando
Platinum IV
metalskull13
Fernando
Platinum IV
Level 999
Champion Stats
12W - 19L
1,565 SR
Queue Stats
395W - 373L
1,551 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 684
1,527 SR
1,548 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 499
1,621 SR
1,563 Elo+
Saati
Saati
Platinum V
BLOCKSTORM
Saati
Platinum V
Level 999
Champion Stats
30W - 50L
1,514 SR
Queue Stats
1,587W - 1,538L
1,567 Elo+
Party 1
Vatu
Vatu
Diamond V
Lemageton
Vatu
Diamond V
Level 242
Champion Stats
159W - 126L
1,706 SR
Queue Stats
690W - 687L
1,619 Elo+
Party 1
Barik
Barik
Platinum IV
NefrielTV
Barik
Platinum IV
Level 88
Champion Stats
10W - 7L
1,632 SR
Queue Stats
89W - 93L
1,564 Elo+
Solo
Azaan
Azaan
Gold II
headshotter001
Azaan
Gold II
Level 999
Champion Stats
28W - 33L
1,634 SR
Queue Stats
132W - 131L
1,526 Elo+
Solo
Lillith
Lillith
Gold I
ymmn
Lillith
Gold I
Level 167
Champion Stats
27W - 25L
1,618 SR
Queue Stats
390W - 384L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Arshil
Tyra
56
2 / 1 / 14
2,194
313
47,491
11,447
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
BK2010
Jenos
59
2 / 2 / 14
2,504
358
10,290
11,701
6,476
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Ryanite
Atlas
51
6 / 3 / 9
2,201
314
42,332
58,252
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Pip
SukOwO
Pip
53
11 / 1 / 8
2,342
335
43,628
25,944
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
metalskull13
Fernando
59
1 / 1 / 10
2,213
316
21,498
39,937
20,389
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
0 / 5 / 0
948
135
12,982
15,904
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vatu
56
2 / 4 / 3
1,427
204
31,166
18,750
0
Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Barik
NefrielTV
Barik
44
3 / 5 / 3
1,882
269
40,592
58,526
51,485
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
2 / 3 / 3
1,428
204
35,229
42,283
10,508
Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Lillith
ymmn
Lillith
57
1 / 5 / 4
1,562
223
27,312
29,776
2,365
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
29s
77
Kill Participation
21
22
Kills
8
8
Deaths
22
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyra
Arshil
Tyra
2
1
14
9
W
Jenos
BK2010
Jenos
2
2
14
4.5
L
Saati
0
5
0
0
L
Vatu
2
4
3
0.88
L
Barik
NefrielTV
Barik
3
5
3
0.9
W
Atlas
Ryanite
Atlas
6
3
9
3.5
W
Pip
SukOwO
Pip
11
1
8
15
L
2
3
3
1.17
W
Fernando
metalskull13
Fernando
1
1
10
6
L
Lillith
ymmn
Lillith
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,239
Damage
147,281
147,281
Taken
165,239
26,865
Shielding
64,358
103,205
Healing
75,068
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
Arshil
Tyra
47,491
27,091
0
1,070
11,447
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
BK2010
Jenos
10,290
8,961
72,608
5,378
11,701
6,476
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
12,982
9,106
0
0
15,904
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
31,166
22,576
0
4,265
18,750
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
NefrielTV
Barik
40,592
40,592
0
11,853
58,526
51,485
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
Ryanite
Atlas
42,332
42,332
0
3,781
58,252
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Pip
SukOwO
Pip
43,628
40,298
10,092
6,590
25,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
35,229
24,626
0
9,957
42,283
10,508
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
metalskull13
Fernando
21,498
8,755
0
3,686
39,937
20,389
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
ymmn
Lillith
27,312
18,702
48,455
538
29,776
2,365
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role