Player Matchup
VS
Match Stats
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 18%.
Level 3
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Level 3
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2
Ice in her Veins
Frostfire Glide
Heal for 250 every 1s while using FrostFire Glide.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 32% of its base value.
Level 4
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.7999999999999998s.
Level 3
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Abomination
Calamity Blast
Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.
Level 4
Devastation
Calamity Blast
Heal for 240 for each enemy hit by Calamity Blast.
Level 4
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Playing God
Power Siphon
Heal for 5% of the damage Absorbed by Power Siphon.
Level 1
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Level 3
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 15%.
Level 1
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Level 5
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Lighter Cannonballs
Weapon
Increase your Reload Speed by 14%.
Level 2
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3
Apex Predator
Armor
Increase your maximum Health by 100.
Level 2
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Level 3
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 120%.
Level 5
Lung Capacity
Fire Spit
Heal for 100 for each enemy hit with Fire Spit.
Level 2
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Malice
Armor
Increase your Reload Speed by 30%.
Level 3
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Dragon Oil
Armor
Increase your maximum Ammo by 5.
Level 5
Fuel for the Fire
Whirl
Increase your Movement Speed by 10% for 2s after using Whirl.
Level 2
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.