Player Matchup

Rei
Rei
Bong0Blaster
Rei
Level 169
Champion Stats
293W - 252L
1,629 SR
Queue Stats
372W - 313L
1,584 Elo+
Party 1
Bomb King
Bomb King
PicanteFerret12
Bomb King
Level 115
Champion Stats
13W - 12L
1,522 SR
Queue Stats
63W - 66L
1,452 Elo+
Solo
Fernando
Fernando
RandomMcNugg
Fernando
Level 42
Champion Stats
2W - 0L
1,845 SR
Queue Stats
34W - 36L
1,454 Elo+
Party 1
Skye
Skye
TheSheWolf21
Skye
Level 999
Champion Stats
242W - 177L
1,585 SR
Queue Stats
1,151W - 1,168L
1,533 Elo+
Solo
Mal'Damba
Mal'Damba
x08140
Mal'Damba
Level 41
Champion Stats
4W - 3L
1,583 SR
Queue Stats
46W - 52L
1,474 Elo+
Solo
Team Averages
Level 273
1,633 SR
1,500 Elo+

VS

Team Averages
Level 193
1,648 SR
1,509 Elo+
Inara
Inara
AJCM_23
Inara
Level 68
Champion Stats
8W - 1L
1,989 SR
Queue Stats
103W - 104L
1,498 Elo+
Party 2
Kasumi
Kasumi
AngeriK00113585
Kasumi
Level 102
Champion Stats
2W - 6L
1,411 SR
Queue Stats
87W - 85L
1,512 Elo+
Party 2
Ying
Ying
DeBomb6825
Ying
Level 582
Champion Stats
580W - 557L
1,525 SR
Queue Stats
1,632W - 1,605L
1,476 Elo+
Solo
Tiberius
Tiberius
DeuxFoir
Tiberius
Level 14
Champion Stats
2W - 1L
1,871 SR
Queue Stats
8W - 6L
1,525 Elo+
Solo
Moji
Moji
tahitoeb
Moji
Level 200
Champion Stats
6W - 12L
1,445 SR
Queue Stats
616W - 593L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
3 / 7 / 34
4,366
336
27,484
47,750
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bomb King
PicanteFerret12
Bomb King
44
28 / 6 / 17
4,373
336
84,930
52,278
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 40%.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
RandomMcNugg
Fernando
26
9 / 5 / 27
4,640
357
52,509
96,993
47,980
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
15 / 6 / 25
4,383
337
69,595
49,544
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 4s.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Mal'Damba
x08140
Mal'Damba
25
7 / 6 / 24
3,587
276
36,508
38,291
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
AJCM_23
Inara
19
4 / 13 / 5
2,950
227
27,248
105,480
78,304
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

47
6 / 12 / 11
2,471
190
65,796
46,582
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

48
7 / 6 / 10
2,983
229
85,445
27,626
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
DeuxFoir
Tiberius
11
1 / 17 / 5
1,973
152
27,539
43,210
1,300
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Moji
59
12 / 14 / 7
3,335
257
78,828
48,128
12,514

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 10s
Objective Time
7m 34s
189
Kill Participation
68
62
Kills
30
30
Deaths
62
127
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Inara
AJCM_23
Inara
4
13
5
0.5
L
6
12
11
0.96
W
3
7
34
2.86
L
7
6
10
2
L
Tiberius
DeuxFoir
Tiberius
1
17
5
0.21
W
Bomb King
PicanteFerret12
Bomb King
28
6
17
6.08
W
Fernando
RandomMcNugg
Fernando
9
5
27
4.5
W
15
6
25
4.58
L
Moji
12
14
7
1.11
W
Mal'Damba
x08140
Mal'Damba
7
6
24
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,026
Damage
284,856
284,856
Taken
271,026
47,980
Shielding
92,118
200,996
Healing
88,218
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
AJCM_23
Inara
27,248
16,318
0
11,657
105,480
78,304
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,796
36,341
0
7,508
46,582
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,484
25,490
105,688
21,710
47,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
85,445
31,482
36,058
11,924
27,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
DeuxFoir
Tiberius
27,539
18,824
0
0
43,210
1,300
W
Bomb King
PicanteFerret12
Bomb King
84,930
71,207
0
910
52,278
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
RandomMcNugg
Fernando
52,509
39,289
0
664
96,993
47,980
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
69,595
48,833
6,991
11,435
49,544
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
78,828
71,402
9,081
11,990
48,128
12,514

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
x08140
Mal'Damba
36,508
26,229
46,573
7,025
38,291
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role