Player Matchup

Terminus
Terminus
CooLcOcOLol24
Terminus
Level 617
Champion Stats
11W - 2L
1,718 SR
Queue Stats
350W - 327L
1,646 Elo+
Party 1
VII
VII
MeøwMeøw
VII
Level 64
Champion Stats
9W - 5L
1,768 SR
Queue Stats
126W - 79L
1,703 Elo+
Party 1
Willo
Willo
TenWon
Willo
Level 973
Champion Stats
6W - 4L
1,663 SR
Queue Stats
293W - 203L
1,693 Elo+
Party 1
Barik
Barik
lounajodie
Barik
Level 522
Champion Stats
5W - 6L
1,569 SR
Queue Stats
595W - 509L
1,701 Elo+
Party 1
Moji
Moji
rongeur-intensif
Moji
Level 401
Champion Stats
11W - 11L
1,619 SR
Queue Stats
1,245W - 1,161L
1,644 Elo+
Party 1
Team Averages
Level 515
1,667 SR
1,677 Elo+

VS

Team Averages
Level 792
1,757 SR
1,735 Elo+
Makoa
Makoa
NèwerthiaN
Makoa
Level 648
Champion Stats
76W - 23L
1,869 SR
Queue Stats
2,491W - 908L
1,812 Elo+
Party 2
Seris
Seris
papichiulo69
Seris
Level 999
Champion Stats
1,409W - 1,435L
1,534 SR
Queue Stats
1,819W - 1,830L
1,501 Elo+
Solo
Maeve
Maeve
persimmøn
Maeve
Level 999
Champion Stats
241W - 123L
1,833 SR
Queue Stats
2,475W - 1,513L
1,805 Elo+
Party 2
Mal'Damba
Mal'Damba
èlevatorboy
Mal'Damba
Level 759
Champion Stats
304W - 184L
1,734 SR
Queue Stats
2,554W - 1,146L
1,756 Elo+
Party 2
Willo
Willo
милошмими
Willo
Level 553
Champion Stats
20W - 11L
1,816 SR
Queue Stats
2,438W - 1,250L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
CooLcOcOLol24
Terminus
59
2 / 6 / 5
1,500
188
23,882
67,777
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

35
5 / 9 / 8
1,710
214
54,681
30,074
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Willo
TenWon
Willo
56
6 / 7 / 5
2,033
254
60,561
36,215
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Barik
58
4 / 6 / 4
1,982
248
33,193
67,826
59,262
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
1 / 6 / 9
1,896
237
8,019
32,820
17,060

Level 2

Level 3

Level 3

Level 2

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 3 / 10
2,478
310
54,773
78,211
16,152
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

48
5 / 3 / 10
2,738
342
18,860
19,814
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Maeve
60
9 / 5 / 7
2,518
315
46,863
31,572
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Mal'Damba
èlevatorboy
Mal'Damba
60
6 / 3 / 13
2,654
332
43,639
22,029
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

59
9 / 4 / 4
2,548
319
70,577
28,710
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 14s
Objective Time
5m 30s
49
Kill Participation
78
18
Kills
34
34
Deaths
18
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Terminus
CooLcOcOLol24
Terminus
2
6
5
0.75
L
5
9
8
1
W
5
3
10
3.33
L
Willo
TenWon
Willo
6
7
5
1.21
L
Barik
4
6
4
1
W
5
3
10
3.33
W
Maeve
9
5
7
2.5
L
1
6
9
0.92
W
Mal'Damba
èlevatorboy
Mal'Damba
6
3
13
4.17
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,336
Damage
234,712
234,712
Taken
180,336
76,322
Shielding
16,152
110,931
Healing
104,392
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
CooLcOcOLol24
Terminus
23,882
22,882
0
8,553
67,777
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
54,681
53,581
0
446
30,074
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
54,773
48,771
0
0
78,211
16,152
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
TenWon
Willo
60,561
51,357
0
1,875
36,215
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
33,193
33,193
0
7,540
67,826
59,262
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,860
15,341
39,752
10,719
19,814
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
46,863
46,563
0
2,941
31,572
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,019
8,019
81,634
10,883
32,820
17,060
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
èlevatorboy
Mal'Damba
43,639
17,640
44,248
6,305
22,029
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
70,577
52,493
0
427
28,710
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role