Player Matchup

Jenos
Jenos
Platinum V
BenjaxLeCouz
Jenos
Platinum V
Level 156
Champion Stats
5W - 3L
1,665 SR
Queue Stats
13W - 14L
1,545 Elo+
Party 3
Khan
Khan
Platinum III
HealerKitten
Khan
Platinum III
Level 975
Champion Stats
31W - 38L
1,581 SR
Queue Stats
1,280W - 1,202L
1,659 Elo+
Party 2
Torvald
Torvald
Gold V
MiguelAlapagos
Torvald
Gold V
Level 93
Champion Stats
32W - 16L
1,721 SR
Queue Stats
55W - 50L
1,508 Elo+
Party 3
Tyra
Tyra
Platinum III
metalskull13
Tyra
Platinum III
Level 999
Champion Stats
2W - 3L
1,515 SR
Queue Stats
388W - 362L
1,596 Elo+
Party 2
Platinum II
vírex
Unknown
Platinum II
Level 218
Champion Stats
1W - 1L
1,353 SR
Queue Stats
7W - 2L
1,741 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 488
1,567 SR
1,610 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 676
1,537 SR
1,577 Elo+
Mal'Damba
Mal'Damba
Platinum I
Bakkuraa
Mal'Damba
Platinum I
Level 999
Champion Stats
2W - 3L
1,650 SR
Queue Stats
446W - 425L
1,602 Elo+
Party 4
Pip
Pip
Platinum V
Boblaque
Pip
Platinum V
Level 341
Champion Stats
0W - 1L
1,443 SR
Queue Stats
447W - 434L
1,534 Elo+
Party 4
Terminus
Terminus
Gold II
CLEM-_-91
Terminus
Gold II
Level 995
Champion Stats
14W - 11L
1,693 SR
Queue Stats
298W - 270L
1,578 Elo+
Party 1
Viktor
Viktor
Platinum V
JankuleTOUT
Viktor
Platinum V
Level 45
Champion Stats
2W - 6L
1,452 SR
Queue Stats
31W - 27L
1,587 Elo+
Party 1
Makoa
Makoa
Platinum II
Xenoborg
Makoa
Platinum II
Level 999
Champion Stats
1W - 8L
1,445 SR
Queue Stats
1,602W - 1,561L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 7 / 19
4,437
277
32,134
30,005
15,100
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 9 / 16
3,623
226
71,723
146,042
48,485
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

36
6 / 9 / 12
3,956
247
54,006
39,476
133,201
Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
9 / 13 / 14
3,653
228
128,477
80,567
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

vírex
Unknown
53
11 / 10 / 15
3,355
210
137,733
66,081
8,750

Level 5

Level 3

Level 1

Level 4

Level 2

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoRaum
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Bakkuraa
Mal'Damba
59
12 / 10 / 16
4,084
255
68,936
68,537
3,860
Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

50
7 / 7 / 21
5,584
349
25,056
39,882
0
Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Terminus
CLEM-_-91
Terminus
58
2 / 7 / 13
3,410
213
35,061
101,981
0
Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Viktor
42
21 / 8 / 16
5,165
323
184,902
69,738
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Makoa
Xenoborg
Makoa
60
6 / 9 / 12
3,811
238
48,216
143,935
59,214
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
8m 3s
118
Kill Participation
126
42
Kills
48
48
Deaths
41
76
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Bakkuraa
Mal'Damba
12
10
16
2
W
7
7
19
2.36
L
7
7
21
2.5
L
Terminus
CLEM-_-91
Terminus
2
7
13
1.21
W
9
9
16
1.89
L
Viktor
21
8
16
3.63
W
6
9
12
1.33
L
Makoa
Xenoborg
Makoa
6
9
12
1.33
W
9
13
14
1.23
W
vírex
Unknown
11
10
15
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,073
Damage
362,171
362,171
Taken
424,073
205,536
Shielding
63,074
208,721
Healing
260,015
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Bakkuraa
Mal'Damba
68,936
36,526
56,849
15,988
68,537
3,860
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
32,134
18,980
145,472
9,341
30,005
15,100

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,056
23,525
147,444
13,631
39,882
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Terminus
CLEM-_-91
Terminus
35,061
14,955
0
15,799
101,981
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
71,723
64,117
11,589
28,705
146,042
48,485
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
184,902
115,754
0
1,808
69,738
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,006
39,170
5,401
1,001
39,476
133,201
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Xenoborg
Makoa
48,216
46,822
0
8,496
143,935
59,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
128,477
60,233
0
4,281
80,567
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
vírex
Unknown
137,733
105,366
0
2,931
66,081
8,750
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role