Player Matchup

Makoa
Makoa
HeresyLee
Makoa
Level 221
Champion Stats
26W - 23L
1,589 SR
Queue Stats
194W - 176L
1,585 Elo+
Party 1
Lian
Lian
NBrizzle
Lian
Level 113
Champion Stats
1W - 1L
1,533 SR
Queue Stats
190W - 149L
1,641 Elo+
Party 2
Grover
Grover
Ridon420
Grover
Level 111
Champion Stats
29W - 25L
1,621 SR
Queue Stats
301W - 289L
1,571 Elo+
Party 1
Lillith
Lillith
TitzRus420Brahh
Lillith
Level 469
Champion Stats
1W - 4L
1,274 SR
Queue Stats
211W - 191L
1,579 Elo+
Party 2
Vora
Vora
nisawesome
Vora
Level 999
Champion Stats
1,044W - 955L
1,604 SR
Queue Stats
1,689W - 1,678L
1,555 Elo+
Solo
Team Averages
Level 383
1,524 SR
1,586 Elo+

VS

Team Averages
Level 686
1,648 SR
1,623 Elo+
Lian
Lian
DONTQUITM8
Lian
Level 999
Champion Stats
113W - 88L
1,735 SR
Queue Stats
617W - 469L
1,626 Elo+
Party 3
Skye
Skye
ICEPOP27
Skye
Level 573
Champion Stats
241W - 197L
1,525 SR
Queue Stats
2,139W - 2,102L
1,597 Elo+
Solo
Saati
Saati
MatrixPrimus
Saati
Level 338
Champion Stats
6W - 9L
1,586 SR
Queue Stats
62W - 50L
1,608 Elo+
Solo
Jenos
Jenos
RPA_SoviRepublic
Jenos
Level 999
Champion Stats
1,458W - 457L
1,822 SR
Queue Stats
2,992W - 1,113L
1,722 Elo+
Party 3
Fernando
Fernando
red0007
Fernando
Level 522
Champion Stats
152W - 146L
1,570 SR
Queue Stats
851W - 837L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
HeresyLee
Makoa
56
15 / 4 / 15
3,634
260
58,000
131,770
59,948
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lian
44
7 / 9 / 13
2,952
211
72,551
58,936
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Grover
Ridon420
Grover
40
5 / 6 / 34
4,880
349
67,542
71,196
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
2 / 6 / 21
3,030
216
49,222
48,442
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

55
29 / 8 / 8
3,922
280
98,121
66,514
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
13 / 10 / 10
4,155
297
133,012
89,485
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Skye
60
4 / 16 / 6
2,809
201
56,176
59,026
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
6 / 11 / 7
3,115
223
70,501
47,156
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
5 / 9 / 21
3,896
278
48,341
34,782
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
red0007
Fernando
47
5 / 12 / 7
3,572
255
68,828
114,987
86,015
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
4m 55s
149
Kill Participation
84
58
Kills
33
33
Deaths
58
91
Assists
51
Player
Kills
Deaths
Assists
KDA
L
13
10
10
1.8
W
Makoa
HeresyLee
Makoa
15
4
15
5.63
L
Skye
4
16
6
0.44
L
6
11
7
0.86
W
Lian
7
9
13
1.5
L
5
9
21
1.72
W
Grover
Ridon420
Grover
5
6
34
3.67
W
2
6
21
2.08
W
29
8
8
4.13
L
Fernando
red0007
Fernando
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,436
Damage
376,858
376,858
Taken
345,436
59,948
Shielding
86,015
231,834
Healing
166,970
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
133,012
131,727
0
1,964
89,485
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
HeresyLee
Makoa
58,000
50,932
1,389
10,710
131,770
59,948
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Skye
56,176
37,169
0
15,411
59,026
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
70,501
58,076
0
2,255
47,156
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Lian
72,551
69,411
0
806
58,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,341
34,977
124,608
13,496
34,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
Ridon420
Grover
67,542
57,682
72,250
41,771
71,196
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,222
22,033
87,141
223
48,442
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
98,121
66,196
176
17,368
66,514
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Fernando
red0007
Fernando
68,828
34,795
0
9,236
114,987
86,015
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role