Player Matchup

Terminus
Terminus
Gold V
Chonker369369
Terminus
Gold V
Level 82
Champion Stats
8W - 3L
1,734 SR
Queue Stats
29W - 16L
1,660 Elo+
Party 1
Barik
Barik
Qualifying
Domcheetoh
Barik
Qualifying
Level 40
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Buck
Buck
Diamond IV
JokerFire
Buck
Diamond IV
Level 586
Champion Stats
49W - 47L
1,657 SR
Queue Stats
1,533W - 1,509L
1,548 Elo+
Solo
Ying
Ying
Gold V
crimmycrimson
Ying
Gold V
Level 99
Champion Stats
1W - 0L
1,408 SR
Queue Stats
36W - 20L
1,656 Elo+
Party 1
Gold V
kikcat
Unknown
Gold V
Level 560
Champion Stats
1W - 0L
1,626 SR
Queue Stats
70W - 55L
1,668 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 273
1,585 SR
1,607 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 516
1,646 SR
1,605 Elo+
Fernando
Fernando
Platinum II
FormidableNando
Fernando
Platinum II
Level 342
Champion Stats
527W - 442L
1,716 SR
Queue Stats
957W - 1,002L
1,644 Elo+
Solo
Atlas
Atlas
Platinum II
NewAccount29
Atlas
Platinum II
Level 192
Champion Stats
2W - 4L
1,565 SR
Queue Stats
506W - 547L
1,564 Elo+
Solo
Jenos
Jenos
Platinum IV
victorveker
Jenos
Platinum IV
Level 814
Champion Stats
55W - 54L
1,609 SR
Queue Stats
905W - 916L
1,601 Elo+
Solo
Androxus
Androxus
Platinum III
weSnowKiss
Androxus
Platinum III
Level 999
Champion Stats
69W - 88L
1,636 SR
Queue Stats
2,400W - 2,346L
1,603 Elo+
Solo
Bomb King
Bomb King
Platinum II
〤A1〤
Bomb King
Platinum II
Level 233
Champion Stats
16W - 16L
1,705 SR
Queue Stats
700W - 678L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Chonker369369
Terminus
53
3 / 2 / 7
2,021
253
26,845
36,087
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Barik
27
4 / 2 / 16
2,476
310
42,625
27,478
35,159
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Buck
59
12 / 4 / 12
2,574
322
49,046
25,410
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

54
3 / 2 / 18
2,776
347
21,052
13,835
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

kikcat
Unknown
59
17 / 1 / 13
3,188
399
99,301
22,270
2,473

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
45
0 / 10 / 1
1,263
158
21,675
53,597
48,597
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
1 / 5 / 7
1,590
199
24,712
83,035
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
3 / 8 / 9
2,112
264
12,578
28,126
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
weSnowKiss
Androxus
60
1 / 7 / 4
1,353
169
29,629
39,211
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bomb King
〤A1〤
Bomb King
54
7 / 9 / 0
1,950
244
36,486
34,900
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
1m 1s
105
Kill Participation
33
39
Kills
12
11
Deaths
39
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terminus
Chonker369369
Terminus
3
2
7
3.25
W
Barik
4
2
16
6
L
Fernando
0
10
1
0.05
W
Buck
12
4
12
4.5
L
1
5
7
0.9
W
3
2
18
6
W
kikcat
Unknown
17
1
13
23.5
L
3
8
9
0.94
L
Androxus
weSnowKiss
Androxus
1
7
4
0.43
L
Bomb King
〤A1〤
Bomb King
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,869
Damage
125,080
125,080
Taken
238,869
37,632
Shielding
48,597
97,302
Healing
82,651
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Chonker369369
Terminus
26,845
18,548
0
8,023
36,087
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
42,625
42,625
0
6,868
27,478
35,159
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
21,675
10,113
0
0
53,597
48,597
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
49,046
37,342
0
8,148
25,410
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,712
24,712
0
7,109
83,035
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,052
21,052
62,584
9,168
13,835
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
kikcat
Unknown
99,301
80,455
0
2,511
22,270
2,473
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
12,578
9,469
61,878
9,391
28,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
weSnowKiss
Androxus
29,629
25,067
0
1,089
39,211
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
〤A1〤
Bomb King
36,486
33,354
0
3,184
34,900
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role