Player Matchup

Ruckus
Ruckus
LotusGreeny
Ruckus
Level 415
Champion Stats
22W - 21L
1,531 SR
Queue Stats
921W - 869L
1,514 Elo+
Party 2
Corvus
Corvus
Tekfury
Corvus
Level 965
Champion Stats
277W - 292L
1,609 SR
Queue Stats
2,626W - 2,572L
1,665 Elo+
Solo
Maeve
Maeve
VladislaVTter
Maeve
Level 175
Champion Stats
18W - 13L
1,550 SR
Queue Stats
222W - 212L
1,531 Elo+
Solo
islander9487
Unknown
Level 999
Champion Stats
32W - 33L
1,638 SR
Queue Stats
2,860W - 2,863L
1,572 Elo+
Solo
Fernando
Fernando
xMcClappedx
Fernando
Level 48
Champion Stats
13W - 7L
1,647 SR
Queue Stats
92W - 89L
1,503 Elo+
Party 2
Team Averages
Level 520
1,595 SR
1,557 Elo+

VS

Team Averages
Level 913
1,574 SR
1,548 Elo+
Atlas
Atlas
Alienweon
Atlas
Level 999
Champion Stats
24W - 46L
1,482 SR
Queue Stats
1,248W - 1,258L
1,545 Elo+
Party 1
Strix
Strix
Broken174
Strix
Level 682
Champion Stats
7W - 13L
1,551 SR
Queue Stats
355W - 335L
1,564 Elo+
Party 1
Koga
Koga
Capilevi
Koga
Level 909
Champion Stats
97W - 69L
1,657 SR
Queue Stats
350W - 317L
1,560 Elo+
Party 1
Jenos
Jenos
Shojouat
Jenos
Level 974
Champion Stats
21W - 37L
1,519 SR
Queue Stats
1,565W - 1,616L
1,482 Elo+
Solo
Vora
Vora
folcond
Vora
Level 999
Champion Stats
108W - 111L
1,662 SR
Queue Stats
1,128W - 1,096L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
60
9 / 4 / 15
3,186
266
38,374
47,398
19,040
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Corvus
Tekfury
Corvus
40
5 / 5 / 18
3,546
296
21,417
32,447
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
3 / 13 / 5
3,207
267
25,503
40,308
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

islander9487
Unknown
60
16 / 4 / 13
4,050
338
74,366
40,752
3,322

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Fernando
xMcClappedx
Fernando
21
3 / 6 / 10
3,425
285
23,805
72,296
79,198
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Alienweon
Atlas
59
2 / 8 / 2
1,953
163
16,614
62,916
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
Broken174
Strix
59
5 / 5 / 12
2,166
181
65,917
28,996
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Koga
59
11 / 12 / 5
2,310
193
63,203
34,172
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
Shojouat
Jenos
55
3 / 5 / 19
2,304
192
27,627
20,180
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Vora
folcond
Vora
58
11 / 6 / 6
2,226
186
59,840
37,201
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
1m 53s
97
Kill Participation
76
36
Kills
32
32
Deaths
36
61
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alienweon
Atlas
2
8
2
0.38
L
Strix
Broken174
Strix
5
5
12
2.2
L
Koga
11
12
5
1.13
W
Ruckus
9
4
15
4.13
L
Jenos
Shojouat
Jenos
3
5
19
2.5
W
Corvus
Tekfury
Corvus
5
5
18
2.8
W
3
13
5
0.42
L
Vora
folcond
Vora
11
6
6
2.33
W
islander9487
Unknown
16
4
13
5.63
W
Fernando
xMcClappedx
Fernando
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,465
Damage
233,201
233,201
Taken
183,465
101,560
Shielding
0
132,114
Healing
89,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Alienweon
Atlas
16,614
16,614
0
2,573
62,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Strix
Broken174
Strix
65,917
65,229
0
558
28,996
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
63,203
35,270
0
5,011
34,172
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ruckus
38,374
24,066
0
7,865
47,398
19,040
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Shojouat
Jenos
27,627
4,468
60,441
9,188
20,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
Tekfury
Corvus
21,417
20,471
98,627
16,975
32,447
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
25,503
23,211
0
6,417
40,308
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
folcond
Vora
59,840
35,672
1,430
10,786
37,201
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
islander9487
Unknown
74,366
63,700
0
631
40,752
3,322
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
xMcClappedx
Fernando
23,805
19,429
0
1,599
72,296
79,198
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role