Player Matchup

Octavia
Octavia
Elíjah
Octavia
Level 311
Champion Stats
7W - 1L
1,913 SR
Queue Stats
175W - 72L
1,839 Elo+
Party 1
Lillith
Lillith
Indigomega
Lillith
Level 999
Champion Stats
34W - 15L
1,785 SR
Queue Stats
516W - 302L
1,853 Elo+
Party 1
Androxus
Androxus
Rometto
Androxus
Level 999
Champion Stats
31W - 12L
1,777 SR
Queue Stats
420W - 190L
1,952 Elo+
Party 1
Yagorath
Yagorath
scorchable
Yagorath
Level 899
Champion Stats
26W - 12L
1,800 SR
Queue Stats
1,686W - 850L
1,808 Elo+
Party 1
Fernando
Fernando
siiiiiiiuuuuuuu
Fernando
Level 223
Champion Stats
16W - 2L
1,969 SR
Queue Stats
491W - 149L
1,886 Elo+
Party 1
Team Averages
Level 686
1,849 SR
1,868 Elo+

VS

Team Averages
Level 492
1,674 SR
1,678 Elo+
Inara
Inara
BryanjL44
Inara
Level 492
Champion Stats
204W - 211L
1,647 SR
Queue Stats
935W - 968L
1,650 Elo+
Solo
Pip
Pip
DaPear
Pip
Level 505
Champion Stats
12W - 27L
1,502 SR
Queue Stats
970W - 1,001L
1,581 Elo+
Solo
Ying
Ying
Sherone
Ying
Level 551
Champion Stats
6W - 4L
1,798 SR
Queue Stats
54W - 42L
1,667 Elo+
Solo
VII
VII
kylàr
VII
Level 649
Champion Stats
9W - 10L
1,690 SR
Queue Stats
760W - 677L
1,664 Elo+
Solo
Lian
Lian
kénian
Lian
Level 264
Champion Stats
20W - 15L
1,735 SR
Queue Stats
422W - 303L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Elíjah
Octavia
58
10 / 6 / 5
2,723
303
70,089
44,453
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Lillith
Indigomega
Lillith
60
5 / 1 / 13
3,392
377
48,944
21,074
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Androxus
Rometto
Androxus
58
8 / 7 / 5
3,072
341
34,010
31,021
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Yagorath
scorchable
Yagorath
59
6 / 3 / 20
2,862
318
44,871
78,172
27,247
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Fernando
56
4 / 3 / 11
2,787
310
67,019
87,760
56,910
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BryanjL44
Inara
53
4 / 6 / 10
2,101
233
50,619
93,196
7,468
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Pip
DaPear
Pip
59
3 / 7 / 6
1,712
190
61,664
48,783
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ying
Sherone
Ying
58
1 / 4 / 10
2,223
247
15,218
29,294
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

VII
kylàr
VII
59
4 / 9 / 13
2,189
243
60,225
48,162
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Lian
kénian
Lian
52
8 / 7 / 7
2,501
278
80,554
45,498
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
33s
87
Kill Participation
66
33
Kills
20
20
Deaths
33
54
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Inara
BryanjL44
Inara
4
6
10
1.5
L
Pip
DaPear
Pip
3
7
6
0.86
W
Octavia
Elíjah
Octavia
10
6
5
2.08
W
Lillith
Indigomega
Lillith
5
1
13
11.5
W
Androxus
Rometto
Androxus
8
7
5
1.5
L
Ying
Sherone
Ying
1
4
10
1.5
L
VII
kylàr
VII
4
9
13
1.17
L
Lian
kénian
Lian
8
7
7
1.64
W
Yagorath
scorchable
Yagorath
6
3
20
5.33
W
Fernando
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,933
Damage
268,280
262,480
Taken
264,933
84,157
Shielding
7,468
164,889
Healing
150,864
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
BryanjL44
Inara
50,619
37,588
0
1,104
93,196
7,468
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Pip
DaPear
Pip
61,664
57,960
7,464
9,734
48,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
Elíjah
Octavia
70,089
66,509
3,008
4,622
44,453
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Lillith
Indigomega
Lillith
48,944
21,950
120,551
444
21,074
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Rometto
Androxus
34,010
27,265
0
5,447
31,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
Sherone
Ying
15,218
15,218
114,445
16,618
29,294
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
VII
kylàr
VII
60,225
57,745
0
0
48,162
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
kénian
Lian
80,554
78,187
0
1,499
45,498
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
scorchable
Yagorath
44,871
23,217
0
11,902
78,172
27,247
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
67,019
30,923
0
18,915
87,760
56,910
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role