Player Matchup

Moji
Moji
Eliahu
Moji
Level 17
Champion Stats
2W - 3L
1,436 SR
Queue Stats
3W - 10L
1,325 Elo+
Party 1
Vora
Vora
Fliipiin
Vora
Level 15
Champion Stats
0W - 1L
1,301 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 1
Saati
Saati
Ghosttwink_
Saati
Level 257
Champion Stats
0W - 1L
1,554 SR
Queue Stats
59W - 54L
1,587 Elo+
Solo
Koga
Koga
KimeraCarmin
Koga
Level 7
Champion Stats
0W - 2L
1,332 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 1
Fernando
Fernando
LuchoxDominguez
Fernando
Level 69
Champion Stats
4W - 5L
1,433 SR
Queue Stats
40W - 40L
1,516 Elo+
Solo
Team Averages
Level 73
1,411 SR
1,479 Elo+

VS

Team Averages
Level 274
1,705 SR
1,654 Elo+
Io
Io
Aalentza
Io
Level 198
Champion Stats
60W - 53L
1,627 SR
Queue Stats
107W - 109L
1,601 Elo+
Solo
Makoa
Makoa
AndreOtsubo
Makoa
Level 57
Champion Stats
1W - 0L
1,828 SR
Queue Stats
3W - 0L
1,867 Elo+
Solo
Kinessa
Kinessa
Kepg777
Kinessa
Level 24
Champion Stats
1W - 1L
1,883 SR
Queue Stats
16W - 13L
1,606 Elo+
Solo
Buck
Buck
Mentolzin
Buck
Level 94
Champion Stats
95W - 37L
1,619 SR
Queue Stats
359W - 229L
1,589 Elo+
Solo
Betty la Bomba
Betty la Bomba
datos0101
Betty la Bomba
Level 999
Champion Stats
284W - 226L
1,568 SR
Queue Stats
5,645W - 4,528L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Eliahu
Moji
7
1 / 9 / 3
4,422
491
20,300
38,546
19,749

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Vora
8
8 / 9 / 5
4,424
492
67,024
54,829
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

42
6 / 4 / 8
4,362
485
56,078
35,138
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

4
7 / 9 / 5
4,277
475
51,592
50,344
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Level 1

Fernando
56
3 / 11 / 4
4,696
522
33,559
93,910
57,084
Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
6 / 1 / 24
5,174
575
49,840
29,371
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

33
7 / 6 / 8
5,475
608
49,062
93,660
91,503
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Kinessa
Kepg777
Kinessa
6
4 / 7 / 10
3,774
419
43,281
22,714
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Buck
50
14 / 5 / 10
4,850
539
58,789
49,316
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Betty la Bomba
datos0101
Betty la Bomba
60
11 / 6 / 10
4,704
523
71,795
33,492
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
12m 29s
50
Kill Participation
104
25
Kills
42
42
Deaths
25
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
1
24
18
W
7
6
8
1.83
L
Moji
Eliahu
Moji
1
9
3
0.28
L
Vora
8
9
5
1.17
L
6
4
8
2.5
W
Kinessa
Kepg777
Kinessa
4
7
10
1.29
L
7
9
5
1.06
L
Fernando
3
11
4
0.45
W
Buck
14
5
10
3.8
W
Betty la Bomba
datos0101
Betty la Bomba
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,553
Damage
272,767
272,767
Taken
228,553
76,833
Shielding
91,503
121,531
Healing
126,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,840
47,296
64,563
26,252
29,371
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,062
45,498
0
2,576
93,660
91,503
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Moji
Eliahu
Moji
20,300
20,300
64,405
15,598
38,546
19,749
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Vora
67,024
55,013
0
9,889
54,829
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
56,078
46,793
0
11,239
35,138
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
Kepg777
Kinessa
43,281
31,137
0
5,784
22,714
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
51,592
45,738
0
15,433
50,344
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
33,559
20,184
0
4,967
93,910
57,084
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
58,789
45,801
1,867
18,693
49,316
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Betty la Bomba
datos0101
Betty la Bomba
71,795
31,255
0
7,252
33,492
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role