Player Matchup

Dredge
Dredge
Drummond2310
Dredge
Level 435
Champion Stats
19W - 25L
1,516 SR
Queue Stats
1,222W - 1,216L
1,591 Elo+
Solo
Seris
Seris
HJO_953
Seris
Level 611
Champion Stats
201W - 185L
1,597 SR
Queue Stats
1,136W - 1,189L
1,552 Elo+
Solo
Talus
Talus
Orochey
Talus
Level 94
Champion Stats
2W - 0L
1,709 SR
Queue Stats
59W - 45L
1,613 Elo+
Party 1
Barik
Barik
mebomi
Barik
Level 131
Champion Stats
4W - 3L
1,692 SR
Queue Stats
143W - 128L
1,604 Elo+
Party 1
VII
VII
turmagurd
VII
Level 546
Champion Stats
746W - 637L
1,609 SR
Queue Stats
1,420W - 1,335L
1,614 Elo+
Solo
Team Averages
Level 363
1,625 SR
1,595 Elo+

VS

Team Averages
Level 678
1,576 SR
1,585 Elo+
Tyra
Tyra
ChaziBening
Tyra
Level 999
Champion Stats
37W - 37L
1,600 SR
Queue Stats
1,745W - 1,769L
1,589 Elo+
Solo
Vatu
Vatu
DD40
Vatu
Level 55
Champion Stats
5W - 18L
1,515 SR
Queue Stats
166W - 149L
1,578 Elo+
Solo
Jenos
Jenos
Thanatus_1982
Jenos
Level 945
Champion Stats
460W - 412L
1,561 SR
Queue Stats
3,230W - 3,168L
1,561 Elo+
Solo
Kinessa
Kinessa
a1fundred
Kinessa
Level 999
Champion Stats
1,646W - 1,572L
1,560 SR
Queue Stats
4,624W - 4,578L
1,566 Elo+
Solo
Atlas
Atlas
mittoooooo
Atlas
Level 391
Champion Stats
16W - 15L
1,645 SR
Queue Stats
747W - 729L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
60
7 / 8 / 10
3,006
188
73,897
36,184
5,799
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
HJO_953
Seris
56
1 / 6 / 21
3,184
199
21,414
36,807
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Talus
Orochey
Talus
59
13 / 11 / 13
3,349
209
67,357
49,134
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Barik
mebomi
Barik
56
11 / 8 / 17
4,091
256
74,496
103,139
137,718
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

51
30 / 2 / 12
4,185
262
102,406
28,725
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 11 / 7
3,426
214
83,711
46,492
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vatu
DD40
Vatu
38
13 / 16 / 11
3,529
221
70,546
66,513
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 5 Ammo after hitting at least one enemy with Shadow Bombs.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Level 1

58
4 / 9 / 18
3,469
217
12,024
31,456
10,238
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
a1fundred
Kinessa
58
5 / 15 / 5
2,553
160
41,996
53,461
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Level 1

Atlas
57
4 / 11 / 5
3,252
203
45,712
141,648
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 51s
Objective Time
4m 29s
135
Kill Participation
81
62
Kills
35
35
Deaths
62
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
9
11
7
1.14
L
Vatu
DD40
Vatu
13
16
11
1.16
W
Dredge
7
8
10
1.5
W
Seris
HJO_953
Seris
1
6
21
1.92
W
Talus
Orochey
Talus
13
11
13
1.77
L
4
9
18
1.44
L
Kinessa
a1fundred
Kinessa
5
15
5
0.5
W
Barik
mebomi
Barik
11
8
17
2.44
L
Atlas
4
11
5
0.59
W
30
2
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,570
Damage
253,989
253,989
Taken
339,570
143,517
Shielding
10,238
145,749
Healing
134,837
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
83,711
48,940
0
1,368
46,492
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
DD40
Vatu
70,546
54,742
0
18,359
66,513
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
73,897
59,988
0
5,474
36,184
5,799
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
HJO_953
Seris
21,414
17,388
86,194
20,903
36,807
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Talus
Orochey
Talus
67,357
59,600
0
12,337
49,134
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
12,024
4,023
91,261
11,485
31,456
10,238
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
a1fundred
Kinessa
41,996
33,322
0
8,364
53,461
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
mebomi
Barik
74,496
74,496
0
14,141
103,139
137,718
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
45,712
45,712
0
4,000
141,648
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
102,406
92,320
0
6,700
28,725
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role