Player Matchup

Koga
Koga
ComfyWarrior
Koga
Level 52
Champion Stats
14W - 5L
1,871 SR
Queue Stats
43W - 31L
1,675 Elo+
Party 1
Tiberius
Tiberius
Flex-2552
Tiberius
Level 254
Champion Stats
21W - 49L
1,427 SR
Queue Stats
716W - 736L
1,553 Elo+
Solo
Khan
Khan
SaltButtSniffer
Khan
Level 33
Champion Stats
15W - 7L
1,771 SR
Queue Stats
17W - 7L
1,735 Elo+
Party 1
Yagorath
Yagorath
Zalenxt
Yagorath
Level 32
Champion Stats
7W - 2L
1,903 SR
Queue Stats
27W - 17L
1,647 Elo+
Party 1
Moji
Moji
omoji
Moji
Level 230
Champion Stats
11W - 5L
1,755 SR
Queue Stats
67W - 47L
1,675 Elo+
Party 1
Team Averages
Level 120
1,745 SR
1,657 Elo+

VS

Team Averages
Level 470
1,604 SR
1,544 Elo+
Imani
Imani
Benyaluis17
Imani
Level 617
Champion Stats
10W - 5L
1,731 SR
Queue Stats
282W - 269L
1,541 Elo+
Solo
Koga
Koga
CronarTF117
Koga
Level 64
Champion Stats
39W - 45L
1,508 SR
Queue Stats
131W - 138L
1,502 Elo+
Solo
Ash
Ash
Foodmoney
Ash
Level 732
Champion Stats
264W - 261L
1,538 SR
Queue Stats
1,905W - 1,958L
1,517 Elo+
Solo
Seris
Seris
TheNoragami
Seris
Level 182
Champion Stats
23W - 11L
1,673 SR
Queue Stats
88W - 73L
1,605 Elo+
Solo
Khan
Khan
cripsystrimps
Khan
Level 756
Champion Stats
342W - 362L
1,572 SR
Queue Stats
1,618W - 1,646L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
4 / 9 / 0
1,359
194
29,281
18,606
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Tiberius
Flex-2552
Tiberius
37
0 / 5 / 1
1,033
148
12,275
15,108
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

12
0 / 5 / 2
1,302
186
22,647
54,200
29,071
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Yagorath
Zalenxt
Yagorath
16
2 / 4 / 3
1,461
209
38,888
74,686
0
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 20%.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Moji
omoji
Moji
57
1 / 3 / 4
1,584
226
14,630
19,333
29,492

Level 1

Level 1

Level 4

Level 5

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 0 / 9
2,379
340
60,594
6,659
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

16
4 / 0 / 15
2,143
306
29,196
15,000
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Level 1

56
4 / 2 / 10
2,365
338
32,575
38,595
18,647
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

48
2 / 2 / 7
2,493
356
24,029
22,046
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

55
6 / 3 / 8
2,318
331
35,539
35,421
5,436
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 12s
Objective Time
7m 15s
17
Kill Participation
75
7
Kills
26
26
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
4
9
0
0.44
W
4
0
15
11.5
L
Tiberius
Flex-2552
Tiberius
0
5
1
0.1
W
4
2
10
4.5
L
0
5
2
0.2
W
2
2
7
2.75
L
Yagorath
Zalenxt
Yagorath
2
4
3
0.88
W
6
3
8
3.33
L
Moji
omoji
Moji
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,721
Damage
181,933
181,933
Taken
117,721
58,563
Shielding
24,083
93,315
Healing
64,379
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,594
41,151
0
3,442
6,659
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,281
29,281
0
130
18,606
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,196
27,606
0
5,325
15,000
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Flex-2552
Tiberius
12,275
8,325
0
41
15,108
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,575
31,555
0
5,974
38,595
18,647
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,647
22,647
2,500
6,846
54,200
29,071
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,029
19,714
22,556
13,659
22,046
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Yagorath
Zalenxt
Yagorath
38,888
22,865
0
4,079
74,686
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,539
32,575
6,393
7,030
35,421
5,436
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
omoji
Moji
14,630
14,630
68,160
11,559
19,333
29,492
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role