Player Matchup

Jenos
Jenos
Platinum III
Shïzuma
Jenos
Platinum III
Level 999
Champion Stats
55W - 40L
1,686 SR
Queue Stats
351W - 334L
1,600 Elo+
Party 1
Sha Lin
Sha Lin
Gold II
YogurtMilkBalls
Sha Lin
Gold II
Level 97
Champion Stats
2W - 1L
1,940 SR
Queue Stats
12W - 7L
1,686 Elo+
Solo
Azaan
Azaan
Platinum II
iféeldeadinside
Azaan
Platinum II
Level 242
Champion Stats
20W - 19L
1,683 SR
Queue Stats
419W - 412L
1,606 Elo+
Party 1
Androxus
Androxus
Gold V
siinamota
Androxus
Gold V
Level 999
Champion Stats
14W - 12L
1,702 SR
Queue Stats
295W - 241L
1,730 Elo+
Party 1
Atlas
Atlas
Platinum II
r98k
Atlas
Platinum II
Level 999
Champion Stats
95W - 85L
1,693 SR
Queue Stats
1,888W - 1,823L
1,578 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 667
1,741 SR
1,640 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 559
1,694 SR
1,603 Elo+
Saati
Saati
Diamond II
Bayue
Saati
Diamond II
Level 483
Champion Stats
3W - 3L
1,693 SR
Queue Stats
707W - 654L
1,645 Elo+
Solo
Buck
Buck
Diamond V
CristoCas
Buck
Diamond V
Level 999
Champion Stats
27W - 28L
1,656 SR
Queue Stats
920W - 921L
1,600 Elo+
Solo
Barik
Barik
Gold III
StiffSock50
Barik
Gold III
Level 260
Champion Stats
47W - 31L
1,695 SR
Queue Stats
323W - 304L
1,544 Elo+
Solo
Io
Io
Platinum V
TTVGRIMMtheGUY
Io
Platinum V
Level 347
Champion Stats
9W - 4L
1,679 SR
Queue Stats
189W - 164L
1,595 Elo+
Party 2
Fernando
Fernando
Diamond V
l0kked
Fernando
Diamond V
Level 706
Champion Stats
46W - 25L
1,749 SR
Queue Stats
223W - 181L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Shïzuma
Jenos
59
2 / 3 / 14
2,169
241
19,823
19,354
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
5 / 4 / 7
1,837
204
62,571
32,991
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

50
5 / 3 / 5
1,816
202
56,059
74,468
928
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Androxus
siinamota
Androxus
58
9 / 7 / 3
1,948
216
53,547
49,387
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
1 / 8 / 9
1,574
175
33,663
70,155
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KhanImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Bayue
Saati
59
7 / 4 / 8
3,030
337
80,610
24,646
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Buck
59
7 / 5 / 11
3,619
402
55,403
49,904
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

54
2 / 5 / 8
2,935
326
26,193
41,662
52,386
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
3 / 5 / 9
3,065
341
15,495
26,222
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
l0kked
Fernando
59
6 / 3 / 8
3,188
354
68,654
83,229
62,307
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

45s
Objective Time
6m 42s
60
Kill Participation
69
22
Kills
25
25
Deaths
22
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Saati
Bayue
Saati
7
4
8
2.75
W
Buck
7
5
11
2.5
L
Jenos
Shïzuma
Jenos
2
3
14
3
W
2
5
8
1.2
W
3
5
9
1.5
L
5
4
7
2.13
L
5
3
5
2.5
W
Fernando
l0kked
Fernando
6
3
8
3.33
L
Androxus
siinamota
Androxus
9
7
3
1.5
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,663
Damage
246,355
246,355
Taken
225,663
928
Shielding
114,693
143,835
Healing
144,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Bayue
Saati
80,610
71,211
1,594
2,221
24,646
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Buck
55,403
51,536
0
20,702
49,904
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Shïzuma
Jenos
19,823
11,276
110,197
11,170
19,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
26,193
26,193
0
6,720
41,662
52,386
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
15,495
14,345
94,135
15,139
26,222
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,571
62,571
0
0
32,991
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
56,059
47,124
0
18,489
74,468
928
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
l0kked
Fernando
68,654
42,697
0
3,734
83,229
62,307
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
siinamota
Androxus
53,547
47,466
528
2,828
49,387
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
33,663
33,663
0
623
70,155
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role