Player Matchup

Fernando
Fernando
Gold II
ChinaLife
Fernando
Gold II
Level 747
Champion Stats
100W - 77L
1,621 SR
Queue Stats
1,024W - 1,016L
1,432 Elo+
Solo
Furia
Furia
Silver IV
LucasDavre
Furia
Silver IV
Level 61
Champion Stats
2W - 1L
1,872 SR
Queue Stats
7W - 11L
1,432 Elo+
Party 1
Vora
Vora
Gold V
Stephane2Pied
Vora
Gold V
Level 43
Champion Stats
3W - 2L
1,633 SR
Queue Stats
7W - 11L
1,404 Elo+
Party 1
Terminus
Terminus
Silver II
YasinMg
Terminus
Silver II
Level 253
Champion Stats
20W - 30L
1,506 SR
Queue Stats
408W - 432L
1,425 Elo+
Solo
Saati
Saati
Silver IV
Роле
Saati
Silver IV
Level 135
Champion Stats
7W - 9L
1,604 SR
Queue Stats
26W - 37L
1,452 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 248
1,647 SR
1,429 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 283
1,592 SR
1,458 Elo+
Barik
Barik
Silver IV
Atbien
Barik
Silver IV
Level 203
Champion Stats
8W - 13L
1,552 SR
Queue Stats
118W - 120L
1,482 Elo+
Solo
Ash
Ash
Bronze III
HÚNTER
Ash
Bronze III
Level 999
Champion Stats
1W - 2L
1,249 SR
Queue Stats
5W - 6L
1,379 Elo+
Solo
Maeve
Maeve
Gold V
kepponen11
Maeve
Gold V
Level 111
Champion Stats
5W - 1L
1,707 SR
Queue Stats
31W - 30L
1,505 Elo+
Party 2
Willo
Willo
Gold V
wSouljaboy
Willo
Gold V
Level 53
Champion Stats
3W - 0L
1,887 SR
Queue Stats
33W - 34L
1,478 Elo+
Party 2
Seris
Seris
Silver I
ПлюсОдин
Seris
Silver I
Level 48
Champion Stats
3W - 1L
1,568 SR
Queue Stats
22W - 25L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ChinaLife
Fernando
59
1 / 10 / 7
2,285
229
55,153
92,520
56,334
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Furia
37
0 / 10 / 7
1,770
177
16,956
25,986
12,516
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

30
11 / 9 / 4
2,642
264
55,795
38,393
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
YasinMg
Terminus
56
5 / 10 / 5
2,056
206
37,609
75,168
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
Роле
Saati
38
5 / 10 / 5
2,174
217
70,782
40,381
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
InaraCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Atbien
Barik
49
9 / 5 / 23
3,629
363
48,042
58,610
74,000
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ash
59
16 / 2 / 13
3,291
329
51,535
78,491
28,930
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Maeve
45
14 / 4 / 18
3,024
302
59,352
32,028
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Willo
42
8 / 7 / 21
2,879
288
64,041
29,693
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

14
4 / 4 / 27
3,325
333
49,478
37,473
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 32s
Objective Time
8m 35s
50
Kill Participation
153
22
Kills
51
49
Deaths
22
28
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Barik
Atbien
Barik
9
5
23
4.1
L
Fernando
ChinaLife
Fernando
1
10
7
0.45
W
Ash
16
2
13
11.25
L
Furia
0
10
7
0.35
L
11
9
4
1.44
L
Terminus
YasinMg
Terminus
5
10
5
0.75
W
Maeve
14
4
18
5.75
W
Willo
8
7
21
2.64
W
4
4
27
4.38
L
Saati
Роле
Saati
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,295
Damage
272,448
272,448
Taken
236,295
68,850
Shielding
102,930
102,958
Healing
148,501
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Atbien
Barik
48,042
48,042
0
5,159
58,610
74,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
ChinaLife
Fernando
55,153
36,100
0
9,001
92,520
56,334
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ash
51,535
43,423
0
2,016
78,491
28,930
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Furia
16,956
10,063
61,391
3,988
25,986
12,516
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
55,795
38,987
0
9,251
38,393
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Terminus
YasinMg
Terminus
37,609
15,060
0
17,304
75,168
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
59,352
49,579
2,938
10,664
32,028
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Willo
64,041
50,542
2,818
5,915
29,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,478
41,521
93,680
25,311
37,473
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Роле
Saati
70,782
62,342
0
2,023
40,381
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role