Player Matchup

Lex
Lex
LB123123
Lex
Level 100
Champion Stats
11W - 14L
1,627 SR
Queue Stats
214W - 210L
1,530 Elo+
Party 3
Tiberius
Tiberius
LucaXD1000
Tiberius
Level 55
Champion Stats
29W - 26L
1,525 SR
Queue Stats
38W - 44L
1,494 Elo+
Party 3
Strix
Strix
OrangeWolf710
Strix
Level 30
Champion Stats
16W - 12L
1,624 SR
Queue Stats
30W - 26L
1,558 Elo+
Party 1
Raum
Raum
WiggyDiggyPoo
Raum
Level 529
Champion Stats
1,288W - 1,305L
1,533 SR
Queue Stats
1,299W - 1,336L
1,468 Elo+
Solo
Jenos
Jenos
mister_belle98
Jenos
Level 142
Champion Stats
5W - 5L
1,651 SR
Queue Stats
33W - 34L
1,535 Elo+
Party 1
Team Averages
Level 171
1,592 SR
1,517 Elo+

VS

Team Averages
Level 322
1,559 SR
1,526 Elo+
Ying
Ying
Akivashi
Ying
Level 999
Champion Stats
160W - 162L
1,562 SR
Queue Stats
2,479W - 2,522L
1,565 Elo+
Solo
VII
VII
GREGOOOOD
VII
Level 297
Champion Stats
237W - 255L
1,599 SR
Queue Stats
568W - 569L
1,523 Elo+
Solo
Barik
Barik
Math3zrim
Barik
Level 31
Champion Stats
5W - 4L
1,562 SR
Queue Stats
27W - 24L
1,529 Elo+
Party 2
Jenos
Jenos
lukegermano
Jenos
Level 235
Champion Stats
9W - 9L
1,460 SR
Queue Stats
632W - 617L
1,508 Elo+
Solo
Ash
Ash
maecat3324
Ash
Level 50
Champion Stats
4W - 3L
1,610 SR
Queue Stats
24W - 24L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
16 / 7 / 13
3,507
319
69,755
49,249
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Tiberius
LucaXD1000
Tiberius
28
1 / 10 / 8
1,347
122
27,224
39,752
0
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

7
15 / 4 / 8
2,586
235
66,630
32,383
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

46
1 / 8 / 21
2,739
249
50,496
157,688
13,195
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

28
4 / 5 / 20
2,476
225
32,297
33,586
9,191
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
8 / 4 / 10
3,815
347
67,171
31,790
0
Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
7 / 11 / 6
3,026
275
57,770
39,592
0
My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
Math3zrim
Barik
14
9 / 6 / 15
4,207
382
93,967
66,779
59,050
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

33
4 / 9 / 15
3,176
289
32,182
31,637
2,474
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

43
6 / 7 / 11
3,791
345
61,568
76,604
47,980
Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
10m 3s
107
Kill Participation
91
37
Kills
34
34
Deaths
37
70
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ying
8
4
10
3.25
W
7
11
6
0.91
L
16
7
13
3.21
L
Tiberius
LucaXD1000
Tiberius
1
10
8
0.5
W
Barik
Math3zrim
Barik
9
6
15
2.75
L
15
4
8
4.75
L
1
8
21
1.44
W
4
9
15
1.28
W
6
7
11
1.64
L
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,402
Damage
312,658
312,658
Taken
246,402
22,386
Shielding
109,504
143,202
Healing
127,906
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
67,171
27,302
36,732
11,256
31,790
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,770
53,394
0
2,518
39,592
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
69,755
66,877
186
1,710
49,249
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Tiberius
LucaXD1000
Tiberius
27,224
13,910
0
5,658
39,752
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Barik
Math3zrim
Barik
93,967
93,967
0
23,357
66,779
59,050

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
66,630
65,038
66
2,449
32,383
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
50,496
37,152
16,198
21,527
157,688
13,195

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
32,182
23,616
44,186
6,638
31,637
2,474
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,568
56,468
0
3,219
76,604
47,980
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,297
16,155
76,812
18,596
33,586
9,191
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role