Player Matchup

Fernando
Fernando
ACM1PTDALE
Fernando
Level 992
Champion Stats
115W - 103L
1,600 SR
Queue Stats
389W - 387L
1,551 Elo+
Solo
Jenos
Jenos
HiroZuke
Jenos
Level 999
Champion Stats
189W - 155L
1,704 SR
Queue Stats
2,490W - 2,534L
1,553 Elo+
Solo
Lian
Lian
JoAOdaANA
Lian
Level 37
Champion Stats
6W - 3L
1,680 SR
Queue Stats
46W - 37L
1,524 Elo+
Solo
Vora
Vora
NowUnited20
Vora
Level 75
Champion Stats
15W - 23L
1,506 SR
Queue Stats
210W - 231L
1,492 Elo+
Solo
Pip
Pip
oblivion076
Pip
Level 239
Champion Stats
1W - 3L
1,588 SR
Queue Stats
409W - 403L
1,495 Elo+
Solo
Team Averages
Level 468
1,616 SR
1,523 Elo+

VS

Team Averages
Level 475
1,612 SR
1,557 Elo+
Tyra
Tyra
Davizzeeraa
Tyra
Level 98
Champion Stats
15W - 10L
1,576 SR
Queue Stats
70W - 69L
1,515 Elo+
Solo
Moji
Moji
FaMoJu
Moji
Level 999
Champion Stats
105W - 77L
1,618 SR
Queue Stats
3,176W - 3,155L
1,642 Elo+
Solo
Ying
Ying
Ripyzz
Ying
Level 489
Champion Stats
26W - 19L
1,613 SR
Queue Stats
173W - 181L
1,558 Elo+
Solo
Barik
Barik
SrBananaTriste
Barik
Level 127
Champion Stats
7W - 4L
1,702 SR
Queue Stats
137W - 138L
1,490 Elo+
Solo
Zhin
Zhin
zStarLordHS
Zhin
Level 663
Champion Stats
21W - 23L
1,550 SR
Queue Stats
641W - 623L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ACM1PTDALE
Fernando
60
4 / 10 / 11
3,858
276
37,913
138,081
181,069
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
HiroZuke
Jenos
59
4 / 3 / 29
3,545
253
27,910
22,048
10,755
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
26
13 / 13 / 8
3,157
226
76,142
64,089
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

25
11 / 8 / 12
2,954
211
56,993
45,948
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
15 / 10 / 14
926
66
64,187
60,935
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
6 / 12 / 17
3,742
267
74,237
55,243
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Moji
FaMoJu
Moji
60
13 / 13 / 6
3,571
255
63,364
62,096
44,790

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Ying
Ripyzz
Ying
58
3 / 8 / 21
3,407
243
37,343
33,225
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
9 / 6 / 15
5,212
372
75,882
69,807
63,677
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
13 / 8 / 16
3,864
276
80,275
42,774
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
11m 55s
121
Kill Participation
119
47
Kills
44
44
Deaths
47
74
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
ACM1PTDALE
Fernando
4
10
11
0.95
W
6
12
17
1.21
W
Moji
FaMoJu
Moji
13
13
6
1.23
L
Jenos
HiroZuke
Jenos
4
3
29
6.17
L
Lian
13
13
8
1.31
L
11
8
12
2.13
W
Ying
Ripyzz
Ying
3
8
21
1.69
W
9
6
15
2.75
L
15
10
14
2.2
W
13
8
16
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,145
Damage
331,101
331,101
Taken
263,145
191,824
Shielding
108,467
200,117
Healing
140,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ACM1PTDALE
Fernando
37,913
21,846
0
10,379
138,081
181,069
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
74,237
51,955
0
848
55,243
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
FaMoJu
Moji
63,364
60,992
3,400
16,441
62,096
44,790
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Jenos
HiroZuke
Jenos
27,910
20,438
147,939
15,651
22,048
10,755
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
76,142
73,131
0
1,624
64,089
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,993
41,134
0
5,316
45,948
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ying
Ripyzz
Ying
37,343
21,723
60,417
16,882
33,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
75,882
75,882
0
29,840
69,807
63,677

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
64,187
58,811
4,497
14,711
60,935
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
80,275
65,938
2,128
10,309
42,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role