Player Matchup

Fernando
Fernando
Arkopa
Fernando
Level 909
Champion Stats
7W - 9L
1,569 SR
Queue Stats
383W - 364L
1,638 Elo+
Solo
Lex
Lex
LilDebbieOP
Lex
Level 30
Champion Stats
5W - 5L
1,625 SR
Queue Stats
15W - 14L
1,613 Elo+
Solo
Imani
Imani
TankEnthusiast
Imani
Level 108
Champion Stats
0W - 1L
1,500 SR
Queue Stats
45W - 19L
1,777 Elo+
Solo
Mal'Damba
Mal'Damba
ÂRLEQUÎN
Mal'Damba
Level 385
Champion Stats
32W - 48L
1,536 SR
Queue Stats
434W - 415L
1,624 Elo+
Solo
Androxus
Androxus
меовкитя
Androxus
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,819 Elo+
Solo
Team Averages
Level 290
1,546 SR
1,694 Elo+

VS

Team Averages
Level 901
1,635 SR
1,636 Elo+
Androxus
Androxus
CÓRPSE00
Androxus
Level 999
Champion Stats
30W - 23L
1,609 SR
Queue Stats
133W - 128L
1,646 Elo+
Party 1
Cassie
Cassie
KillsYourSoul
Cassie
Level 543
Champion Stats
57W - 41L
1,656 SR
Queue Stats
461W - 410L
1,646 Elo+
Solo
Ying
Ying
Shïzuma
Ying
Level 999
Champion Stats
51W - 48L
1,618 SR
Queue Stats
1,544W - 1,388L
1,611 Elo+
Party 1
Imani
Imani
Tekfury
Imani
Level 966
Champion Stats
773W - 719L
1,683 SR
Queue Stats
2,632W - 2,576L
1,668 Elo+
Solo
Inara
Inara
TrailMix101
Inara
Level 999
Champion Stats
174W - 133L
1,607 SR
Queue Stats
3,121W - 3,018L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Arkopa
Fernando
58
0 / 6 / 0
1,898
237
19,159
79,286
79,319
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
1 / 11 / 2
937
117
30,390
33,965
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Restock

Restock

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

36
2 / 7 / 0
1,574
197
49,525
34,905
1,800
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Mal'Damba
ÂRLEQUÎN
Mal'Damba
34
0 / 2 / 1
1,494
187
11,996
20,363
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

15
2 / 10 / 0
1,189
149
29,796
34,460
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CÓRPSE00
Androxus
58
11 / 1 / 8
2,376
297
51,303
35,099
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
15 / 3 / 7
2,607
326
59,933
31,231
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ying
59
0 / 0 / 19
2,782
348
6,403
8,592
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Imani
Tekfury
Imani
40
6 / 0 / 11
2,624
328
49,303
16,135
200
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
4 / 1 / 13
2,621
328
36,037
49,809
5,369
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 48% while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 52s
Objective Time
8m 26s
8
Kill Participation
94
5
Kills
36
36
Deaths
5
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fernando
Arkopa
Fernando
0
6
0
0
W
Androxus
CÓRPSE00
Androxus
11
1
8
15
W
15
3
7
6.17
L
1
11
2
0.18
W
Ying
0
0
19
9.5
L
2
7
0
0.29
W
Imani
Tekfury
Imani
6
0
11
11.5
W
4
1
13
10.5
L
Mal'Damba
ÂRLEQUÎN
Mal'Damba
0
2
1
0.25
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,866
Damage
202,979
202,979
Taken
140,866
81,119
Shielding
5,569
92,026
Healing
124,406
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Arkopa
Fernando
19,159
13,799
0
5,004
79,286
79,319

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Androxus
CÓRPSE00
Androxus
51,303
42,897
0
7,824
35,099
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
59,933
50,354
0
1,139
31,231
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,390
30,390
0
1,540
33,965
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
6,403
6,403
105,991
8,444
8,592
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,525
31,496
0
1,342
34,905
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
Tekfury
Imani
49,303
36,754
0
0
16,135
200
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
36,037
30,247
0
1,008
49,809
5,369
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
ÂRLEQUÎN
Mal'Damba
11,996
4,675
74,600
9,540
20,363
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
29,796
26,440
0
0
34,460
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role