Player Matchup

Jenos
Jenos
MsHoly
Jenos
Level 602
Champion Stats
0W - 3L
1,252 SR
Queue Stats
129W - 134L
1,467 Elo+
Solo
Octavia
Octavia
TOMATE78
Octavia
Level 47
Champion Stats
0W - 2L
1,288 SR
Queue Stats
27W - 26L
1,503 Elo+
Party 2
Kasumi
Kasumi
YuriHD
Kasumi
Level 221
Champion Stats
3W - 2L
1,720 SR
Queue Stats
72W - 77L
1,532 Elo+
Party 2
Kinessa
Kinessa
jdeuxx91b
Kinessa
Level 155
Champion Stats
36W - 61L
1,433 SR
Queue Stats
424W - 429L
1,520 Elo+
Solo
Azaan
Azaan
suppp6996
Azaan
Level 25
Champion Stats
3W - 4L
1,610 SR
Queue Stats
10W - 18L
1,347 Elo+
Solo
Team Averages
Level 210
1,461 SR
1,474 Elo+

VS

Team Averages
Level 101
1,527 SR
1,457 Elo+
Jenos
Jenos
NastuhaVeter
Jenos
Level 169
Champion Stats
155W - 136L
1,588 SR
Queue Stats
604W - 619L
1,430 Elo+
Solo
Saati
Saati
Ocohoo
Saati
Level 12
Champion Stats
2W - 1L
1,519 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 1
Ruckus
Ruckus
emzzy2250
Ruckus
Level 60
Champion Stats
21W - 23L
1,579 SR
Queue Stats
66W - 66L
1,496 Elo+
Party 3
Seris
Seris
nathan2664
Seris
Level 135
Champion Stats
2W - 3L
1,540 SR
Queue Stats
58W - 53L
1,500 Elo+
Party 3
Evie
Evie
pyraureo
Evie
Level 130
Champion Stats
2W - 0L
1,409 SR
Queue Stats
28W - 43L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
MsHoly
Jenos
55
9 / 8 / 12
3,066
192
36,952
33,651
5,038
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 70%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
TOMATE78
Octavia
47
8 / 11 / 10
2,356
147
67,396
38,846
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Kasumi
YuriHD
Kasumi
58
9 / 9 / 13
3,276
205
70,918
44,429
0
Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Kinessa
jdeuxx91b
Kinessa
57
10 / 10 / 16
2,829
177
68,690
36,071
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 1 Ammo every 2s.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Azaan
suppp6996
Azaan
26
6 / 9 / 8
2,684
168
45,149
98,726
18,058
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
5 / 9 / 20
2,980
186
24,019
37,747
11,565
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Ocohoo
Saati
8
28 / 8 / 6
4,854
303
111,036
42,878
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ruckus
emzzy2250
Ruckus
18
3 / 10 / 10
2,951
184
37,864
97,179
37,658
At The Ready

At The Ready

Missile Launcher

Generate 30 Ammo for each enemy hit by Missile Launcher.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Seris
59
5 / 5 / 20
3,203
200
43,881
50,631
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Level 1

Evie
51
6 / 10 / 11
3,429
214
34,923
60,670
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 20% for 4s after Ice Block ends.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
10m 3s
101
Kill Participation
114
42
Kills
47
47
Deaths
42
59
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jenos
MsHoly
Jenos
9
8
12
1.88
W
5
9
20
1.67
W
Saati
Ocohoo
Saati
28
8
6
3.88
L
Octavia
TOMATE78
Octavia
8
11
10
1.18
L
Kasumi
YuriHD
Kasumi
9
9
13
1.72
W
Ruckus
emzzy2250
Ruckus
3
10
10
0.8
L
Kinessa
jdeuxx91b
Kinessa
10
10
16
1.8
W
Seris
5
5
20
3
W
Evie
6
10
11
1.15
L
Azaan
suppp6996
Azaan
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,105
Damage
251,723
251,723
Taken
289,105
23,096
Shielding
49,223
113,128
Healing
162,711
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
MsHoly
Jenos
36,952
29,275
67,371
15,316
33,651
5,038
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
24,019
13,202
53,397
12,906
37,747
11,565
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Ocohoo
Saati
111,036
85,179
550
8,226
42,878
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
TOMATE78
Octavia
67,396
57,443
89
5,748
38,846
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kasumi
YuriHD
Kasumi
70,918
53,811
0
5,886
44,429
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ruckus
emzzy2250
Ruckus
37,864
27,213
0
3,925
97,179
37,658
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
jdeuxx91b
Kinessa
68,690
51,523
0
3,266
36,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Seris
43,881
35,480
57,048
17,315
50,631
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Evie
34,923
34,452
0
9,344
60,670
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
suppp6996
Azaan
45,149
34,489
0
15,452
98,726
18,058
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role