Player Matchup
VS
Match Stats
Double-Time
Rocket Boots
Heal for 50 every 1s for 3s after activating Rocket Boots.
Level 1
Forged Alloy
Turret
Increase the Health of all your Turrets by 560.
Level 4
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Never Look
Armor
Increase your maximum Health by 250.
Level 5
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1
My City
Grappling Hook
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Level 3
Red Room
Trigger Discipline
Increase your Movement Speed by 4% while in Automatic fire mode.
Level 1
Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Penumbra
Weapon
Gain 5% Lifesteal.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 6%.
Level 3
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 200%.
Level 5
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 200%.
Level 5
Labor of Genius
Weapon
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Level 1
Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Level 1
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Present Arms
Presence
Heal for 400 after using Presence.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Level 4
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4
Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Run and Gun
Hustle
Regenerate 6 Ammo every 1s while using Hustle.
Level 3
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Level 2
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.